# Learning Synthetic Environments for Reinforcement Learning with Evolution Strategies

arXiv: https://arxiv.org/abs/2101.09721 · HTML: https://mlsanity.com/paper/2101.09721/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 20 references that are in the map.
- First posted on arXiv 24 Jan 2021.

## Builds on (most cited first, 12 of 12)

- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [BOHB: Robust and Efficient Hyperparameter Optimization at Scale](https://mlsanity.com/paper/1807.01774/) (2018)
- [Paired Open-Ended Trailblazer (POET): Endlessly Generating Increasingly Complex and Diverse Learning Environments and Their Solutions](https://mlsanity.com/paper/1901.01753/) (2019)
- [Generative Teaching Networks: Accelerating Neural Architecture Search by Learning to Generate Synthetic Training Data](https://mlsanity.com/paper/1912.07768/) (2019)
- [On Learning Intrinsic Rewards for Policy Gradient Methods](https://mlsanity.com/paper/1804.06459/) (2018)
- [Understanding and correcting pathologies in the training of learned optimizers](https://mlsanity.com/paper/1810.10180/) (2018)

## Built on by (most cited first, 3 of 3)

- [Automated Reinforcement Learning (AutoRL): A Survey and Open Problems](https://mlsanity.com/paper/2201.03916/) (2022)
- [Deep Reinforcement Learning Versus Evolution Strategies: A Comparative Survey](https://mlsanity.com/paper/2110.01411/) (2021)
- [Evolving Pareto-Optimal Actor-Critic Algorithms for Generalizability and Stability](https://mlsanity.com/paper/2204.04292/) (2022)

## Abstract (arXiv)

This work explores learning agent-agnostic synthetic environments (SEs) for Reinforcement Learning. SEs act as a proxy for target environments and allow agents to be trained more efficiently than when directly trained on the target environment. We formulate this as a bi-level optimization problem and represent an SE as a neural network. By using Natural Evolution Strategies and a population of SE parameter vectors, we train agents in the inner loop on evolving SEs while in the outer loop we use the performance on the target task as a score for meta-updating the SE population. We show empirically that our method is capable of learning SEs for two discrete-action-space tasks (CartPole-v0 and Acrobot-v1) that allow us to train agents more robustly and with up to 60% fewer steps. Not only do we show in experiments with 4000 evaluations that the SEs are robust against hyperparameter changes such as the learning rate, batch sizes and network sizes, we also show that SEs trained with DDQN agents transfer in limited ways to a discrete-action-space version of TD3 and very well to Dueling DDQN.
