# DAF:re: A Challenging, Crowd-Sourced, Large-Scale, Long-Tailed Dataset For Anime Character Recognition

arXiv: https://arxiv.org/abs/2101.08674 · HTML: https://mlsanity.com/paper/2101.08674/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 22 references that are in the map.
- First posted on arXiv 21 Jan 2021.

## Builds on (most cited first, 11 of 11)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness](https://mlsanity.com/paper/1811.12231/) (2018)
- [Transformers in Vision: A Survey](https://mlsanity.com/paper/2101.01169/) (2021)
- [Image Transformer](https://mlsanity.com/paper/1802.05751/) (2018)
- [Sketch-based Manga Retrieval using Manga109 Dataset](https://mlsanity.com/paper/1510.04389/) (2015)
- [Towards the Automatic Anime Characters Creation with Generative Adversarial Networks](https://mlsanity.com/paper/1708.05509/) (2017)
- [Style Transfer for Anime Sketches with Enhanced Residual U-net and Auxiliary Classifier GAN](https://mlsanity.com/paper/1706.03319/) (2017)
- [A survey of comics research in computer science](https://mlsanity.com/paper/1804.05490/) (2018)

## Built on by (most cited first, 9 of 9)

- [Navigating Text-To-Image Customization: From LyCORIS Fine-Tuning to Model Evaluation](https://mlsanity.com/paper/2309.14859/) (2023)
- [AnimeCeleb: Large-Scale Animation CelebHeads Dataset for Head Reenactment](https://mlsanity.com/paper/2111.07640/) (2021)
- [Unsupervised Manga Character Re-identification via Face-body and Spatial-temporal Associated Clustering](https://mlsanity.com/paper/2204.04621/) (2022)
- [Illustrious: an Open Advanced Illustration Model](https://mlsanity.com/paper/2409.19946/) (2024)
- [Graph Jigsaw Learning for Cartoon Face Recognition](https://mlsanity.com/paper/2107.06532/) (2021)
- [AniWho : A Quick and Accurate Way to Classify Anime Character Faces in Images](https://mlsanity.com/paper/2208.11012/) (2022)
- [Character-Centric Understanding of Animated Movies](https://mlsanity.com/paper/2509.12204/) (2025)
- [OregairuChar: A Benchmark Dataset for Character Appearance Frequency Analysis in My Teen Romantic Comedy SNAFU](https://mlsanity.com/paper/2511.05263/) (2025)
- [A Large-Scale Study on the Accuracy vs Cost Trade-offs of Training and Evaluation Settings in Fine-Grained Image Recognition](https://mlsanity.com/paper/2605.18700/) (2026)

## Abstract (arXiv)

In this work we tackle the challenging problem of anime character recognition. Anime, referring to animation produced within Japan and work derived or inspired from it. For this purpose we present DAF:re (DanbooruAnimeFaces:revamped), a large-scale, crowd-sourced, long-tailed dataset with almost 500 K images spread across more than 3000 classes. Additionally, we conduct experiments on DAF:re and similar datasets using a variety of classification models, including CNN based ResNets and self-attention based Vision Transformer (ViT). Our results give new insights into the generalization and transfer learning properties of ViT models on substantially different domain datasets from those used for the upstream pre-training, including the influence of batch and image size in their training. Additionally, we share our dataset, source-code, pre-trained checkpoints and results, as Animesion, the first end-to-end framework for large-scale anime character recognition: https://github.com/arkel23/animesion
