# Efficient Pure Exploration for Combinatorial Bandits with Semi-Bandit Feedback

arXiv: https://arxiv.org/abs/2101.08534 · HTML: https://mlsanity.com/paper/2101.08534/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 66 references that are in the map.
- First posted on arXiv 21 Jan 2021.

## Builds on (most cited first, 29 of 29)

- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [lil' UCB : An Optimal Exploration Algorithm for Multi-Armed Bandits](https://mlsanity.com/paper/1312.7308/) (2013)
- [Simple Bayesian Algorithms for Best Arm Identification](https://mlsanity.com/paper/1602.08448/) (2016)
- [Sequential Experimental Design for Transductive Linear Bandits](https://mlsanity.com/paper/1906.08399/) (2019)
- [On the Global Linear Convergence of Frank-Wolfe Optimization Variants](https://mlsanity.com/paper/1511.05932/) (2015)
- [Mixture Martingales Revisited with Applications to Sequential Tests and Confidence Intervals](https://mlsanity.com/paper/1811.11419/) (2018)
- [What Doubling Tricks Can and Can't Do for Multi-Armed Bandits](https://mlsanity.com/paper/1803.06971/) (2018)
- [Follow the Leader If You Can, Hedge If You Must](https://mlsanity.com/paper/1301.0534/) (2013)
- [Pure Exploration with Multiple Correct Answers](https://mlsanity.com/paper/1902.03475/) (2019)
- [Non-Asymptotic Pure Exploration by Solving Games](https://mlsanity.com/paper/1906.10431/) (2019)
- [Gamification of Pure Exploration for Linear Bandits](https://mlsanity.com/paper/2007.00953/) (2020)
- [Faster Projection-free Online Learning](https://mlsanity.com/paper/2001.11568/) (2020)
- [Information Directed Sampling for Linear Partial Monitoring](https://mlsanity.com/paper/2002.11182/) (2020)
- [Fixed-Confidence Guarantees for Bayesian Best-Arm Identification](https://mlsanity.com/paper/1910.10945/) (2019)
- [Efficient Learning in Large-Scale Combinatorial Semi-Bandits](https://mlsanity.com/paper/1406.7443/) (2014)
- [The Simulator: Understanding Adaptive Sampling in the Moderate-Confidence Regime](https://mlsanity.com/paper/1702.05186/) (2017)
- [Statistical Efficiency of Thompson Sampling for Combinatorial Semi-Bandits](https://mlsanity.com/paper/2006.06613/) (2020)
- [Matroid Bandits: Fast Combinatorial Optimization with Learning](https://mlsanity.com/paper/1403.5045/) (2014)
- [An Asymptotically Optimal Primal-Dual Incremental Algorithm for Contextual Linear Bandits](https://mlsanity.com/paper/2010.12247/) (2020)
- [Nearly Optimal Sampling Algorithms for Combinatorial Pure Exploration](https://mlsanity.com/paper/1706.01081/) (2017)
- [Structure Adaptive Algorithms for Stochastic Bandits](https://mlsanity.com/paper/2007.00969/) (2020)
- [A Linearly Convergent Conditional Gradient Algorithm with Applications to Online and Stochastic Optimization](https://mlsanity.com/paper/1301.4666/) (2013)
- [Pure Exploration of Multi-armed Bandit Under Matroid Constraints](https://mlsanity.com/paper/1605.07162/) (2016)
- [Sequential Test for the Lowest Mean: From Thompson to Murphy Sampling](https://mlsanity.com/paper/1806.00973/) (2018)
- [Polynomial-time Algorithms for Multiple-arm Identification with Full-bandit Feedback](https://mlsanity.com/paper/1902.10582/) (2019)
- [Maximin Action Identification: A New Bandit Framework for Games](https://mlsanity.com/paper/1602.04676/) (2016)
- [Explicit Best Arm Identification in Linear Bandits Using No-Regret Learners](https://mlsanity.com/paper/2006.07562/) (2020)
- [Combinatorial Pure Exploration with Full-Bandit or Partial Linear Feedback](https://mlsanity.com/paper/2006.07905/) (2020)

## Built on by (most cited first, 21 of 21)

- [Top Two Algorithms Revisited](https://mlsanity.com/paper/2206.05979/) (2022)
- [Active Exploration via Experiment Design in Markov Chains](https://mlsanity.com/paper/2206.14332/) (2022)
- [A unified framework for bandit multiple testing](https://mlsanity.com/paper/2107.07322/) (2021)
- [Query-Efficient Correlation Clustering with Noisy Oracle](https://mlsanity.com/paper/2402.01400/) (2024)
- [On the complexity of All varepsilon-Best Arms Identification](https://mlsanity.com/paper/2202.06280/) (2022)
- [AC-Band: A Combinatorial Bandit-Based Approach to Algorithm Configuration](https://mlsanity.com/paper/2212.00333/) (2022)
- [Efficient Planning in Combinatorial Action Spaces with Applications to Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.04376/) (2023)
- [Finding Optimal Arms in Non-stochastic Combinatorial Bandits with Semi-bandit Feedback and Finite Budget](https://mlsanity.com/paper/2202.04487/) (2022)
- [Thompson Sampling for (Combinatorial) Pure Exploration](https://mlsanity.com/paper/2206.09150/) (2022)
- [On the Low-Complexity of Fair Learning for Combinatorial Multi-Armed Bandit](https://mlsanity.com/paper/2501.00924/) (2025)
- [Probably Correct Optimal Stable Matching under Two-Sided Uncertainty](https://mlsanity.com/paper/2607.04824/) (2026)
- [Choosing Answers in varepsilon-Best-Answer Identification for Linear Bandits](https://mlsanity.com/paper/2206.04456/) (2022)
- [Pure Exploration with Infinite Answers](https://mlsanity.com/paper/2505.22473/) (2025)
- [Non-Asymptotic Analysis of (Sticky) Track-and-Stop](https://mlsanity.com/paper/2505.22475/) (2025)
- [Optimal and Efficient Contextual Combinatorial Semi-bandits with General Function Approximation](https://mlsanity.com/paper/2607.13686/) (2026)
- [BORA: Bayesian Optimization for Resource Allocation](https://mlsanity.com/paper/2210.05977/) (2022)
- [Learning to Explore with Lagrangians for Bandits under Unknown Linear Constraints](https://mlsanity.com/paper/2410.18844/) (2024)
- [An Algorithm for Fixed Budget Best Arm Identification with Combinatorial Exploration](https://mlsanity.com/paper/2502.01429/) (2025)
- [Active Hypothesis Testing for Correlated Combinatorial Anomaly Detection](https://mlsanity.com/paper/2601.17430/) (2026)
- [DataCupid: Stable Matching Repair for Training Data Acquisition with Delayed Feedback](https://mlsanity.com/paper/2610.12960/) (2026)
- [Few-for-Many Best-Arm Identification in Multi-Objective Bandits](https://mlsanity.com/paper/2610.16840/) (2026)

## Abstract (arXiv)

Combinatorial bandits with semi-bandit feedback generalize multi-armed bandits, where the agent chooses sets of arms and observes a noisy reward for each arm contained in the chosen set. The action set satisfies a given structure such as forming a base of a matroid or a path in a graph. We focus on the pure-exploration problem of identifying the best arm with fixed confidence, as well as a more general setting, where the structure of the answer set differs from the one of the action set. Using the recently popularized game framework, we interpret this problem as a sequential zero-sum game and develop a CombGame meta-algorithm whose instances are asymptotically optimal algorithms with finite time guarantees. In addition to comparing two families of learners to instantiate our meta-algorithm, the main contribution of our work is a specific oracle efficient instance for best-arm identification with combinatorial actions. Based on a projection-free online learning algorithm for convex polytopes, it is the first computationally efficient algorithm which is asymptotically optimal and has competitive empirical performance.
