# UPDeT: Universal Multi-agent Reinforcement Learning via Policy Decoupling with Transformers

arXiv: https://arxiv.org/abs/2101.08001 · HTML: https://mlsanity.com/paper/2101.08001/

## Key facts

- Cited by 39 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 37 references that are in the map.
- First posted on arXiv 20 Jan 2021.

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modeling](https://mlsanity.com/paper/1412.3555/) (2014)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [Image Transformer](https://mlsanity.com/paper/1802.05751/) (2018)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [A Decomposable Attention Model for Natural Language Inference](https://mlsanity.com/paper/1606.01933/) (2016)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Vision-Language Navigation with Self-Supervised Auxiliary Reasoning Tasks](https://mlsanity.com/paper/1911.07883/) (2019)
- [Actor-Mimic: Deep Multitask and Transfer Reinforcement Learning](https://mlsanity.com/paper/1511.06342/) (2015)
- [Multiagent Bidirectionally-Coordinated Nets: Emergence of Human-level Coordination in Learning to Play StarCraft Combat Games](https://mlsanity.com/paper/1703.10069/) (2017)
- [Learning Invariant Feature Spaces to Transfer Skills with Reinforcement Learning](https://mlsanity.com/paper/1703.02949/) (2017)
- [MAgent: A Many-Agent Reinforcement Learning Platform for Artificial Collective Intelligence](https://mlsanity.com/paper/1712.00600/) (2017)
- [From Few to More: Large-scale Dynamic Multiagent Curriculum Learning](https://mlsanity.com/paper/1909.02790/) (2019)
- [Multi-Agent Determinantal Q-Learning](https://mlsanity.com/paper/2006.01482/) (2020)
- [StarCraft Micromanagement with Reinforcement Learning and Curriculum Transfer Learning](https://mlsanity.com/paper/1804.00810/) (2018)
- [Learning Implicit Credit Assignment for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2007.02529/) (2020)

## Built on by (most cited first, 30 of 39)

- [Multi-Agent Reinforcement Learning is a Sequence Modeling Problem](https://mlsanity.com/paper/2205.14953/) (2022)
- [ProAgent: Building Proactive Cooperative Agents with Large Language Models](https://mlsanity.com/paper/2308.11339/) (2023)
- [iDARTS: Differentiable Architecture Search with Stochastic Implicit Gradients](https://mlsanity.com/paper/2106.10784/) (2021)
- [Learning Multi-Agent Communication from Graph Modeling Perspective](https://mlsanity.com/paper/2405.08550/) (2024)
- [On Transforming Reinforcement Learning by Transformer: The Development Trajectory](https://mlsanity.com/paper/2212.14164/) (2022)
- [Offline Pre-trained Multi-Agent Decision Transformer: One Big Sequence Model Tackles All SMAC Tasks](https://mlsanity.com/paper/2112.02845/) (2021)
- [Attention Mechanism in Neural Networks: Where it Comes and Where it Goes](https://mlsanity.com/paper/2204.13154/) (2022)
- [RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value Factorization](https://mlsanity.com/paper/2311.01753/) (2023)
- [Large Sequence Models for Sequential Decision-Making: A Survey](https://mlsanity.com/paper/2306.13945/) (2023)
- [Multi-Agent Policy Transfer via Task Relationship Modeling](https://mlsanity.com/paper/2203.04482/) (2022)
- [Multi-Agent Reinforcement Learning for Resources Allocation Optimization: A Survey](https://mlsanity.com/paper/2504.21048/) (2025)
- [Cooperative Multi-Agent Transfer Learning with Level-Adaptive Credit Assignment](https://mlsanity.com/paper/2106.00517/) (2021)
- [Transformers in Reinforcement Learning: A Survey](https://mlsanity.com/paper/2307.05979/) (2023)
- [Multi-agent Continual Coordination via Progressive Task Contextualization](https://mlsanity.com/paper/2305.13937/) (2023)
- [Sable: a Performant, Efficient and Scalable Sequence Model for MARL](https://mlsanity.com/paper/2410.01706/) (2024)
- [LINDA: Multi-Agent Local Information Decomposition for Awareness of Teammates](https://mlsanity.com/paper/2109.12508/) (2021)
- [Breaking the Curse of Dimensionality in Multiagent State Space: A Unified Agent Permutation Framework](https://mlsanity.com/paper/2203.05285/) (2022)
- [Variational Offline Multi-agent Skill Discovery](https://mlsanity.com/paper/2405.16386/) (2024)
- [ T3 OMVP: A Transformer-based Time and Team Reinforcement Learning Scheme for Observation-constrained Multi-Vehicle Pursuit in Urban Area](https://mlsanity.com/paper/2203.00183/) (2022)
- [Generalized Beliefs for Cooperative AI](https://mlsanity.com/paper/2206.12765/) (2022)
- [Learning Task Embeddings for Teamwork Adaptation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.02249/) (2022)
- [Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2302.03429/) (2023)
- [Hybrid Training for Enhanced Multi-task Generalization in Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2408.13567/) (2024)
- [Multi-Agent Guided Policy Optimization](https://mlsanity.com/paper/2507.18059/) (2025)
- [Trajectory-Class-Aware Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2503.01440/) (2025)
- [Bridging MARL to SARL: An Order-Independent Multi-Agent Transformer via Latent Consensus](https://mlsanity.com/paper/2604.13472/) (2026)
- [The StarCraft Multi-Agent Challenges+ : Learning of Multi-Stage Tasks and Environmental Factors without Precise Reward Functions](https://mlsanity.com/paper/2207.02007/) (2022)
- [Boosting Value Decomposition via Unit-Wise Attentive State Representation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.07182/) (2023)
- [Stackelberg Decision Transformer for Asynchronous Action Coordination in Multi-Agent Systems](https://mlsanity.com/paper/2305.07856/) (2023)
- [Inverse Design of Photonic Crystal Surface Emitting Lasers is a Sequence Modeling Problem](https://mlsanity.com/paper/2403.05149/) (2024)

## Abstract (arXiv)

Recent advances in multi-agent reinforcement learning have been largely limited in training one model from scratch for every new task. The limitation is due to the restricted model architecture related to fixed input and output dimensions. This hinders the experience accumulation and transfer of the learned agent over tasks with diverse levels of difficulty (e.g. 3 vs 3 or 5 vs 6 multi-agent games). In this paper, we make the first attempt to explore a universal multi-agent reinforcement learning pipeline, designing one single architecture to fit tasks with the requirement of different observation and action configurations. Unlike previous RNN-based models, we utilize a transformer-based model to generate a flexible policy by decoupling the policy distribution from the intertwined input observation with an importance weight measured by the merits of the self-attention mechanism. Compared to a standard transformer block, the proposed model, named as Universal Policy Decoupling Transformer (UPDeT), further relaxes the action restriction and makes the multi-agent task's decision process more explainable. UPDeT is general enough to be plugged into any multi-agent reinforcement learning pipeline and equip them with strong generalization abilities that enables the handling of multiple tasks at a time. Extensive experiments on large-scale SMAC multi-agent competitive games demonstrate that the proposed UPDeT-based multi-agent reinforcement learning achieves significant results relative to state-of-the-art approaches, demonstrating advantageous transfer capability in terms of both performance and training speed (10 times faster).
