# Cooperative and Competitive Biases for Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2101.06890 · HTML: https://mlsanity.com/paper/2101.06890/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 20 references that are in the map.
- First posted on arXiv 18 Jan 2021.

## Builds on (most cited first, 8 of 8)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Multi-Agent Actor-Critic with Hierarchical Graph Attention Network](https://mlsanity.com/paper/1909.12557/) (2019)
- [Coordinated Exploration via Intrinsic Rewards for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.12127/) (2019)
- [Exploration with Unreliable Intrinsic Reward in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1906.02138/) (2019)

## Built on by (most cited first, 5 of 5)

- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs](https://mlsanity.com/paper/2602.11583/) (2026)
- [The Importance of Credo in Multiagent Learning](https://mlsanity.com/paper/2204.07471/) (2022)
- [Exploring the Benefits of Teams in Multiagent Learning](https://mlsanity.com/paper/2205.02328/) (2022)
- [Concurrent Learning with Aggregated States via Randomized Least Squares Value Iteration](https://mlsanity.com/paper/2501.13394/) (2025)

## Abstract (arXiv)

Training a multi-agent reinforcement learning (MARL) algorithm is more challenging than training a single-agent reinforcement learning algorithm, because the result of a multi-agent task strongly depends on the complex interactions among agents and their interactions with a stochastic and dynamic environment. We propose an algorithm that boosts MARL training using the biased action information of other agents based on a friend-or-foe concept. For a cooperative and competitive environment, there are generally two groups of agents: cooperative-agents and competitive-agents. In the proposed algorithm, each agent updates its value function using its own action and the biased action information of other agents in the two groups. The biased joint action of cooperative agents is computed as the sum of their actual joint action and the imaginary cooperative joint action, by assuming all the cooperative agents jointly maximize the target agent's value function. The biased joint action of competitive agents can be computed similarly. Each agent then updates its own value function using the biased action information, resulting in a biased value function and corresponding biased policy. Subsequently, the biased policy of each agent is inevitably subjected to recommend an action to cooperate and compete with other agents, thereby introducing more active interactions among agents and enhancing the MARL policy learning. We empirically demonstrate that our algorithm outperforms existing algorithms in various mixed cooperative-competitive environments. Furthermore, the introduced biases gradually decrease as the training proceeds and the correction based on the imaginary assumption vanishes.
