# Understanding the Role of Scene Graphs in Visual Question Answering

arXiv: https://arxiv.org/abs/2101.05479 · HTML: https://mlsanity.com/paper/2101.05479/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 28 references that are in the map.
- First posted on arXiv 14 Jan 2021.

## Builds on (most cited first, 21 of 21)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Graph Neural Networks: A Review of Methods and Applications](https://mlsanity.com/paper/1812.08434/) (2018)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Relational inductive biases, deep learning, and graph networks](https://mlsanity.com/paper/1806.01261/) (2018)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Neural Module Networks](https://mlsanity.com/paper/1511.02799/) (2015)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Don't Just Assume; Look and Answer: Overcoming Priors for Visual Question Answering](https://mlsanity.com/paper/1712.00377/) (2017)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Compositional Attention Networks for Machine Reasoning](https://mlsanity.com/paper/1803.03067/) (2018)
- [Learning by Abstraction: The Neural State Machine](https://mlsanity.com/paper/1907.03950/) (2019)
- [Neural Design Network: Graphic Layout Generation with Constraints](https://mlsanity.com/paper/1912.09421/) (2019)
- [Controllable and Progressive Image Extrapolation](https://mlsanity.com/paper/1912.11711/) (2019)

## Built on by (most cited first, 20 of 20)

- [RU-Net: Regularized Unrolling Network for Scene Graph Generation](https://mlsanity.com/paper/2205.01297/) (2022)
- [Learning Situation Hyper-Graphs for Video Question Answering](https://mlsanity.com/paper/2304.08682/) (2023)
- [Joint learning of object graph and relation graph for visual question answering](https://mlsanity.com/paper/2205.04188/) (2022)
- [SSGVS: Semantic Scene Graph-to-Video Synthesis](https://mlsanity.com/paper/2211.06119/) (2022)
- [VeriGraph: Scene Graphs for Execution Verifiable Robot Planning](https://mlsanity.com/paper/2411.10446/) (2024)
- [Visual Semantic Parsing: From Images to Abstract Meaning Representation](https://mlsanity.com/paper/2210.14862/) (2022)
- [Fine-Grained is Too Coarse: A Novel Data-Centric Approach for Efficient Scene Graph Generation](https://mlsanity.com/paper/2305.18668/) (2023)
- [Joint Generative Modeling of Grounded Scene Graphs and Images via Diffusion Models](https://mlsanity.com/paper/2401.01130/) (2024)
- [Symbolic image detection using scene and knowledge graphs](https://mlsanity.com/paper/2206.04863/) (2022)
- [REACT: Real-time Efficiency and Accuracy Compromise for Tradeoffs in Scene Graph Generation](https://mlsanity.com/paper/2405.16116/) (2024)
- [UNITER-Based Situated Coreference Resolution with Rich Multimodal Input](https://mlsanity.com/paper/2112.03521/) (2021)
- [SGRAM: Improving Scene Graph Parsing via Abstract Meaning Representation](https://mlsanity.com/paper/2210.08675/) (2022)
- [Bridging Structure and Language: Graph-Based Visual Reasoning for Autonomous Road Understanding](https://mlsanity.com/paper/2605.20942/) (2026)
- [Grounding Scene Graphs on Natural Images via Visio-Lingual Message Passing](https://mlsanity.com/paper/2211.01969/) (2022)
- [CoSPlan: Corrective Sequential Planning via Scene Graph Incremental Updates](https://mlsanity.com/paper/2512.10342/) (2025)
- [REACT++: Efficient Cross-Attention for Real-Time Scene Graph Generation](https://mlsanity.com/paper/2603.06386/) (2026)
- [SA-VQA: Structured Alignment of Visual and Semantic Representations for Visual Question Answering](https://mlsanity.com/paper/2201.10654/) (2022)
- [SrTR: Self-reasoning Transformer with Visual-linguistic Knowledge for Scene Graph Generation](https://mlsanity.com/paper/2212.09329/) (2022)
- [Discrete Subgraph Sampling for Interpretable Graph based Visual Question Answering](https://mlsanity.com/paper/2412.08263/) (2024)
- [DSFlash: Comprehensive Panoptic Scene Graph Generation in Realtime](https://mlsanity.com/paper/2603.10538/) (2026)

## Abstract (arXiv)

Visual Question Answering (VQA) is of tremendous interest to the research community with important applications such as aiding visually impaired users and image-based search. In this work, we explore the use of scene graphs for solving the VQA task. We conduct experiments on the GQA dataset which presents a challenging set of questions requiring counting, compositionality and advanced reasoning capability, and provides scene graphs for a large number of images. We adopt image + question architectures for use with scene graphs, evaluate various scene graph generation techniques for unseen images, propose a training curriculum to leverage human-annotated and auto-generated scene graphs, and build late fusion architectures to learn from multiple image representations. We present a multi-faceted study into the use of scene graphs for VQA, making this work the first of its kind.
