# Learning Kinematic Feasibility for Mobile Manipulation through Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2101.05325 · HTML: https://mlsanity.com/paper/2101.05325/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Jan 2021.

## Built on by (most cited first, 26 of 26)

- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion](https://mlsanity.com/paper/2210.10044/) (2022)
- [Error-Aware Imitation Learning from Teleoperation Data for Mobile Manipulation](https://mlsanity.com/paper/2112.05251/) (2021)
- [Articulated Object Interaction in Unknown Scenes with Whole-Body Mobile Manipulation](https://mlsanity.com/paper/2103.10534/) (2021)
- [Fully Autonomous Real-World Reinforcement Learning with Applications to Mobile Manipulation](https://mlsanity.com/paper/2107.13545/) (2021)
- [SkyEye: Self-Supervised Bird's-Eye-View Semantic Mapping Using Monocular Frontal View Images](https://mlsanity.com/paper/2302.04233/) (2023)
- [M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes](https://mlsanity.com/paper/2410.11402/) (2024)
- [Robot Learning of Mobile Manipulation with Reachability Behavior Priors](https://mlsanity.com/paper/2203.04051/) (2022)
- [N2M2: Learning Navigation for Arbitrary Mobile Manipulation Motions in Unseen and Dynamic Environments](https://mlsanity.com/paper/2206.08737/) (2022)
- [Skill Transformer: A Monolithic Policy for Mobile Manipulation](https://mlsanity.com/paper/2308.09873/) (2023)
- [Learning Hierarchical Interactive Multi-Object Search for Mobile Manipulation](https://mlsanity.com/paper/2307.06125/) (2023)
- [Fairness and Bias in Robot Learning](https://mlsanity.com/paper/2207.03444/) (2022)
- [MORE: Mobile Manipulation Rearrangement Through Grounded Language Reasoning](https://mlsanity.com/paper/2505.03035/) (2025)
- [Whole-Body Teleoperation for Mobile Manipulation at Zero Added Cost](https://mlsanity.com/paper/2409.15095/) (2024)
- [Predicting Motion Plans for Articulating Everyday Objects](https://mlsanity.com/paper/2303.01484/) (2023)
- [Doing Right by Not Doing Wrong in Human-Robot Collaboration](https://mlsanity.com/paper/2202.02654/) (2022)
- [Self-Supervised Learning of Multi-Object Keypoints for Robotic Manipulation](https://mlsanity.com/paper/2205.08316/) (2022)
- [Collective Intelligence for 2D Push Manipulations with Mobile Robots](https://mlsanity.com/paper/2211.15136/) (2022)
- [Base Placement Optimization for Coverage Mobile Manipulation Tasks](https://mlsanity.com/paper/2304.08246/) (2023)
- [RobKiNet: Robotic Kinematics Informed Neural Network for Optimal Robot Configuration Prediction](https://mlsanity.com/paper/2402.16281/) (2024)
- [Opening Articulated Structures in the Real World](https://mlsanity.com/paper/2402.17767/) (2024)
- [MoDeSuite: Robot Learning Task Suite for Benchmarking Mobile Manipulation with Deformable Objects](https://mlsanity.com/paper/2507.21796/) (2025)
- [Manipulate-to-Navigate: Reinforcement Learning with Visual Affordances and Manipulability Priors](https://mlsanity.com/paper/2508.13151/) (2025)
- [Predictive Reachability for Embodiment Selection in Mobile Manipulation Behaviors](https://mlsanity.com/paper/2410.21059/) (2024)
- [Whole-Body Mobile Manipulation using Offline Reinforcement Learning on Sub-optimal Controllers](https://mlsanity.com/paper/2604.12509/) (2026)
- [KinematicRL: A Sim-to-Real Reinforcement Learning Framework For Social Navigation With Kinodynamic Feasibility](https://mlsanity.com/paper/2606.12042/) (2026)

## Abstract (arXiv)

Mobile manipulation tasks remain one of the critical challenges for the widespread adoption of autonomous robots in both service and industrial scenarios. While planning approaches are good at generating feasible whole-body robot trajectories, they struggle with dynamic environments as well as the incorporation of constraints given by the task and the environment. On the other hand, dynamic motion models in the action space struggle with generating kinematically feasible trajectories for mobile manipulation actions. We propose a deep reinforcement learning approach to learn feasible dynamic motions for a mobile base while the end-effector follows a trajectory in task space generated by an arbitrary system to fulfill the task at hand. This modular formulation has several benefits: it enables us to readily transform a broad range of end-effector motions into mobile applications, it allows us to use the kinematic feasibility of the end-effector trajectory as a dense reward signal and its modular formulation allows it to generalise to unseen end-effector motions at test time. We demonstrate the capabilities of our approach on multiple mobile robot platforms with different kinematic abilities and different types of wheeled platforms in extensive simulated as well as real-world experiments.
