# A Gamification of Japanese Dependency Parsing

arXiv: https://arxiv.org/abs/2101.03269 · HTML: https://mlsanity.com/paper/2101.03269/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 0 of its 5 references that are in the map.
- First posted on arXiv 9 Jan 2021.

## Abstract (arXiv)

Gamification approaches have been used as a way for creating language resources for NLP. It is also used for presenting and teaching the algorithms in NLP and linguistic phenomena. This paper argues about a design of gamification for Japanese syntactic dependendency parsing for the latter objective. The user interface design is based on a transition-based shift reduce dependency parsing which needs only two actions of SHIFT (not attach) and REDUCE (attach) in Japanese dependency structure. We assign the two actions for two-way directional control on a gamepad or other devices. We also design the target sentences from psycholinguistics researches.
