# Environment Transfer for Distributed Systems

arXiv: https://arxiv.org/abs/2101.01863 · HTML: https://mlsanity.com/paper/2101.01863/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 42 references that are in the map.
- First posted on arXiv 6 Jan 2021.

## Builds on (most cited first, 18 of 18)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition](https://mlsanity.com/paper/1904.08779/) (2019)
- [CNN Architectures for Large-Scale Audio Classification](https://mlsanity.com/paper/1609.09430/) (2016)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [Transfer Learning from Speaker Verification to Multispeaker Text-To-Speech Synthesis](https://mlsanity.com/paper/1806.04558/) (2018)
- [Style Transfer from Non-Parallel Text by Cross-Alignment](https://mlsanity.com/paper/1705.09655/) (2017)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Delete, Retrieve, Generate: A Simple Approach to Sentiment and Style Transfer](https://mlsanity.com/paper/1804.06437/) (2018)
- [Style Transfer in Text: Exploration and Evaluation](https://mlsanity.com/paper/1711.06861/) (2017)
- [SampleRNN: An Unconditional End-to-End Neural Audio Generation Model](https://mlsanity.com/paper/1612.07837/) (2016)
- [Regularization for Deep Learning: A Taxonomy](https://mlsanity.com/paper/1710.10686/) (2017)
- [Deep Convolutional Neural Networks and Data Augmentation for Environmental Sound Classification](https://mlsanity.com/paper/1608.04363/) (2016)
- [Shakespearizing Modern Language Using Copy-Enriched Sequence-to-Sequence Models](https://mlsanity.com/paper/1707.01161/) (2017)
- [Description and Discussion on DCASE2020 Challenge Task2: Unsupervised Anomalous Sound Detection for Machine Condition Monitoring](https://mlsanity.com/paper/2006.05822/) (2020)
- [Audio style transfer](https://mlsanity.com/paper/1710.11385/) (2017)
- [Recurrent Neural Networks for Polyphonic Sound Event Detection in Real Life Recordings](https://mlsanity.com/paper/1604.00861/) (2016)
- [Texture Synthesis Using Shallow Convolutional Networks with Random Filters](https://mlsanity.com/paper/1606.00021/) (2016)
- [Autoencoder Based Architecture For Fast & Real Time Audio Style Transfer](https://mlsanity.com/paper/1812.07159/) (2018)

## Abstract (arXiv)

Collecting sufficient amount of data that can represent various acoustic environmental attributes is a critical problem for distributed acoustic machine learning. Several audio data augmentation techniques have been introduced to address this problem but they tend to remain in simple manipulation of existing data and are insufficient to cover the variability of the environments. We propose a method to extend a technique that has been used for transferring acoustic style textures between audio data. The method transfers audio signatures between environments for distributed acoustic data augmentation. This paper devises metrics to evaluate the generated acoustic data, based on classification accuracy and content preservation. A series of experiments were conducted using UrbanSound8K dataset and the results show that the proposed method generates better audio data with transferred environmental features while preserving content features.
