# Human Action Recognition from Various Data Modalities: A Review

arXiv: https://arxiv.org/abs/2012.11866 · HTML: https://mlsanity.com/paper/2012.11866/

## Key facts

- Cited by 163 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Dec 2020.

## Built on by (most cited first, 30 of 163)

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- [UAVs Meet LLMs: Overviews and Perspectives Toward Agentic Low-Altitude Mobility](https://mlsanity.com/paper/2501.02341/) (2025)
- [SkateFormer: Skeletal-Temporal Transformer for Human Action Recognition](https://mlsanity.com/paper/2403.09508/) (2024)
- [Learning in Audio-visual Context: A Review, Analysis, and New Perspective](https://mlsanity.com/paper/2208.09579/) (2022)
- [M3Net: Multi-view Encoding, Matching, and Fusion for Few-shot Fine-grained Action Recognition](https://mlsanity.com/paper/2308.03063/) (2023)
- [ExACT: Language-guided Conceptual Reasoning and Uncertainty Estimation for Event-based Action Recognition and More](https://mlsanity.com/paper/2403.12534/) (2024)
- [SkeletonMAE: Spatial-Temporal Masked Autoencoders for Self-supervised Skeleton Action Recognition](https://mlsanity.com/paper/2209.02399/) (2022)
- [A Survey on Video Action Recognition in Sports: Datasets, Methods and Applications](https://mlsanity.com/paper/2206.01038/) (2022)
- [Language Knowledge-Assisted Representation Learning for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2305.12398/) (2023)
- [Deep Learning for Video Anomaly Detection: A Review](https://mlsanity.com/paper/2409.05383/) (2024)
- [Cross-modal Knowledge Distillation for Vision-to-Sensor Action Recognition](https://mlsanity.com/paper/2112.01849/) (2021)
- [Vision Transformers for Action Recognition: A Survey](https://mlsanity.com/paper/2209.05700/) (2022)
- [Towards a Unified View on Visual Parameter-Efficient Transfer Learning](https://mlsanity.com/paper/2210.00788/) (2022)
- [Part-aware Unified Representation of Language and Skeleton for Zero-shot Action Recognition](https://mlsanity.com/paper/2406.13327/) (2024)
- [Networking Systems for Video Anomaly Detection: A Tutorial and Survey](https://mlsanity.com/paper/2405.10347/) (2024)
- [MDCS: More Diverse Experts with Consistency Self-distillation for Long-tailed Recognition](https://mlsanity.com/paper/2308.09922/) (2023)
- [Diversifying Spatial-Temporal Perception for Video Domain Generalization](https://mlsanity.com/paper/2310.17942/) (2023)
- [DVANet: Disentangling View and Action Features for Multi-View Action Recognition](https://mlsanity.com/paper/2312.05719/) (2023)
- [A Coding Framework and Benchmark towards Low-Bitrate Video Understanding](https://mlsanity.com/paper/2202.02813/) (2022)
- [Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognition](https://mlsanity.com/paper/2207.03065/) (2022)
- [Learning to Rebalance Multi-Modal Optimization by Adaptively Masking Subnetworks](https://mlsanity.com/paper/2404.08347/) (2024)
- [RT-Pose: A 4D Radar Tensor-based 3D Human Pose Estimation and Localization Benchmark](https://mlsanity.com/paper/2407.13930/) (2024)
- [XOV-Action: Towards Generalizable Open-Vocabulary Action Recognition](https://mlsanity.com/paper/2403.01560/) (2024)
- [Computation-efficient Deep Learning for Computer Vision: A Survey](https://mlsanity.com/paper/2308.13998/) (2023)
- [Event Stream based Human Action Recognition: A High-Definition Benchmark Dataset and Algorithms](https://mlsanity.com/paper/2408.09764/) (2024)
- [EventTransAct: A video transformer-based framework for Event-camera based action recognition](https://mlsanity.com/paper/2308.13711/) (2023)
- [A Survey on Deep Learning Techniques for Action Anticipation](https://mlsanity.com/paper/2309.17257/) (2023)
- [CrossGLG: LLM Guides One-shot Skeleton-based 3D Action Recognition in a Cross-level Manner](https://mlsanity.com/paper/2403.10082/) (2024)
- [A Comprehensive Review of Few-shot Action Recognition](https://mlsanity.com/paper/2407.14744/) (2024)

## Abstract (arXiv)

Human Action Recognition (HAR) aims to understand human behavior and assign a label to each action. It has a wide range of applications, and therefore has been attracting increasing attention in the field of computer vision. Human actions can be represented using various data modalities, such as RGB, skeleton, depth, infrared, point cloud, event stream, audio, acceleration, radar, and WiFi signal, which encode different sources of useful yet distinct information and have various advantages depending on the application scenarios. Consequently, lots of existing works have attempted to investigate different types of approaches for HAR using various modalities. In this paper, we present a comprehensive survey of recent progress in deep learning methods for HAR based on the type of input data modality. Specifically, we review the current mainstream deep learning methods for single data modalities and multiple data modalities, including the fusion-based and the co-learning-based frameworks. We also present comparative results on several benchmark datasets for HAR, together with insightful observations and inspiring future research directions.
