# CARLA Real Traffic Scenarios -- novel training ground and benchmark for autonomous driving

arXiv: https://arxiv.org/abs/2012.11329 · HTML: https://mlsanity.com/paper/2012.11329/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Dec 2020.

## Built on by (most cited first, 8 of 8)

- [DriverGym: Democratising Reinforcement Learning for Autonomous Driving](https://mlsanity.com/paper/2111.06889/) (2021)
- [TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Driving](https://mlsanity.com/paper/2203.16792/) (2022)
- [Fail2Drive: Benchmarking Closed-Loop Driving Generalization](https://mlsanity.com/paper/2604.08535/) (2026)
- [Reimagining an autonomous vehicle](https://mlsanity.com/paper/2108.05805/) (2021)
- [PlanT 2.0: Exposing Biases and Structural Flaws in Closed-Loop Driving](https://mlsanity.com/paper/2511.07292/) (2025)
- [RIFT: Group-Relative RL Fine-Tuning for Realistic and Controllable Traffic Simulation](https://mlsanity.com/paper/2505.03344/) (2025)
- [Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review](https://mlsanity.com/paper/2409.14196/) (2024)
- [Provably Efficient Long-Horizon Exploration in Monte Carlo Tree Search through State Occupancy Regularization](https://mlsanity.com/paper/2407.05511/) (2024)

## Abstract (arXiv)

This work introduces interactive traffic scenarios in the CARLA simulator, which are based on real-world traffic. We concentrate on tactical tasks lasting several seconds, which are especially challenging for current control methods. The CARLA Real Traffic Scenarios (CRTS) is intended to be a training and testing ground for autonomous driving systems. To this end, we open-source the code under a permissive license and present a set of baseline policies. CRTS combines the realism of traffic scenarios and the flexibility of simulation. We use it to train agents using a reinforcement learning algorithm. We show how to obtain competitive polices and evaluate experimentally how observation types and reward schemes affect the training process and the resulting agent's behavior.
