# EMLight: Lighting Estimation via Spherical Distribution Approximation

arXiv: https://arxiv.org/abs/2012.11116 · HTML: https://mlsanity.com/paper/2012.11116/

## Key facts

- Cited by 48 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Dec 2020.

## Built on by (most cited first, 30 of 48)

- [Diverse Image Inpainting with Bidirectional and Autoregressive Transformers](https://mlsanity.com/paper/2104.12335/) (2021)
- [DiffusionLight: Light Probes for Free by Painting a Chrome Ball](https://mlsanity.com/paper/2312.09168/) (2023)
- [StyleLight: HDR Panorama Generation for Lighting Estimation and Editing](https://mlsanity.com/paper/2207.14811/) (2022)
- [Multimodal Image Synthesis and Editing: The Generative AI Era](https://mlsanity.com/paper/2112.13592/) (2021)
- [Unbalanced Feature Transport for Exemplar-based Image Translation](https://mlsanity.com/paper/2106.10482/) (2021)
- [Deep Learning for Omnidirectional Vision: A Survey and New Perspectives](https://mlsanity.com/paper/2205.10468/) (2022)
- [Blind Image Super-Resolution via Contrastive Representation Learning](https://mlsanity.com/paper/2107.00708/) (2021)
- [EverLight: Indoor-Outdoor Editable HDR Lighting Estimation](https://mlsanity.com/paper/2304.13207/) (2023)
- [GMLight: Lighting Estimation via Geometric Distribution Approximation](https://mlsanity.com/paper/2102.10244/) (2021)
- [Photorealistic Object Insertion with Diffusion-Guided Inverse Rendering](https://mlsanity.com/paper/2408.09702/) (2024)
- [A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision](https://mlsanity.com/paper/2502.10444/) (2025)
- [Modulated Contrast for Versatile Image Synthesis](https://mlsanity.com/paper/2203.09333/) (2022)
- [Bi-level Feature Alignment for Versatile Image Translation and Manipulation](https://mlsanity.com/paper/2107.03021/) (2021)
- [Marginal Contrastive Correspondence for Guided Image Generation](https://mlsanity.com/paper/2204.00442/) (2022)
- [Sparse Needlets for Lighting Estimation with Spherical Transport Loss](https://mlsanity.com/paper/2106.13090/) (2021)
- [VMRF: View Matching Neural Radiance Fields](https://mlsanity.com/paper/2207.02621/) (2022)
- [ZeroComp: Zero-shot Object Compositing from Image Intrinsics via Diffusion](https://mlsanity.com/paper/2410.08168/) (2024)
- [LuxDiT: Lighting Estimation with Video Diffusion Transformer](https://mlsanity.com/paper/2509.03680/) (2025)
- [Accidental Light Probes](https://mlsanity.com/paper/2301.05211/) (2023)
- [Editable Indoor Lighting Estimation](https://mlsanity.com/paper/2211.03928/) (2022)
- [Spatiotemporally Consistent HDR Indoor Lighting Estimation](https://mlsanity.com/paper/2305.04374/) (2023)
- [GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR](https://mlsanity.com/paper/2504.10809/) (2025)
- [DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting](https://mlsanity.com/paper/2507.01305/) (2025)
- [Auto-regressive Image Synthesis with Integrated Quantization](https://mlsanity.com/paper/2207.10776/) (2022)
- [Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting](https://mlsanity.com/paper/2104.03520/) (2021)
- [3D Object Manipulation in a Single Image using Generative Models](https://mlsanity.com/paper/2501.12935/) (2025)
- [Deep Graph Learning for Spatially-Varying Indoor Lighting Prediction](https://mlsanity.com/paper/2202.06300/) (2022)
- [Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering](https://mlsanity.com/paper/2310.00362/) (2023)
- [A Real-time Method for Inserting Virtual Objects into Neural Radiance Fields](https://mlsanity.com/paper/2310.05837/) (2023)
- [Generating 360deg Video is What You Need For a 3D Scene](https://mlsanity.com/paper/2504.02045/) (2025)

## Abstract (arXiv)

Illumination estimation from a single image is critical in 3D rendering and it has been investigated extensively in the computer vision and computer graphic research community. On the other hand, existing works estimate illumination by either regressing light parameters or generating illumination maps that are often hard to optimize or tend to produce inaccurate predictions. We propose Earth Mover Light (EMLight), an illumination estimation framework that leverages a regression network and a neural projector for accurate illumination estimation. We decompose the illumination map into spherical light distribution, light intensity and the ambient term, and define the illumination estimation as a parameter regression task for the three illumination components. Motivated by the Earth Mover distance, we design a novel spherical mover's loss that guides to regress light distribution parameters accurately by taking advantage of the subtleties of spherical distribution. Under the guidance of the predicted spherical distribution, light intensity and ambient term, the neural projector synthesizes panoramic illumination maps with realistic light frequency. Extensive experiments show that EMLight achieves accurate illumination estimation and the generated relighting in 3D object embedding exhibits superior plausibility and fidelity as compared with state-of-the-art methods.
