# A Graph Attention Based Approach for Trajectory Prediction in Multi-agent Sports Games

arXiv: https://arxiv.org/abs/2012.10531 · HTML: https://mlsanity.com/paper/2012.10531/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 Dec 2020.

## Built on by (most cited first, 6 of 6)

- [TranSPORTmer: A Holistic Approach to Trajectory Understanding in Multi-Agent Sports](https://mlsanity.com/paper/2410.17785/) (2024)
- [FootBots: A Transformer-based Architecture for Motion Prediction in Soccer](https://mlsanity.com/paper/2406.19852/) (2024)
- [Graph Neural Networks to Predict Sports Outcomes](https://mlsanity.com/paper/2207.14124/) (2022)
- [Game State and Spatio-temporal Action Detection in Soccer using Graph Neural Networks and 3D Convolutional Networks](https://mlsanity.com/paper/2502.15462/) (2025)
- [Pixels or Positions? Benchmarking Modalities in Group Activity Recognition](https://mlsanity.com/paper/2511.12606/) (2025)
- [PathCRF: Ball-Free Soccer Event Detection via Possession Path Inference from Player Trajectories](https://mlsanity.com/paper/2602.12080/) (2026)

## Abstract (arXiv)

This work investigates the problem of multi-agents trajectory prediction. Prior approaches lack of capability of capturing fine-grained dependencies among coordinated agents. In this paper, we propose a spatial-temporal trajectory prediction approach that is able to learn the strategy of a team with multiple coordinated agents. In particular, we use graph-based attention model to learn the dependency of the agents. In addition, instead of utilizing the recurrent networks (e.g., VRNN, LSTM), our method uses a Temporal Convolutional Network (TCN) as the sequential model to support long effective history and provide important features such as parallelism and stable gradients. We demonstrate the validation and effectiveness of our approach on two different sports game datasets: basketball and soccer datasets. The result shows that compared to related approaches, our model that infers the dependency of players yields substantially improved performance. Code is available at https://github.com/iHeartGraph/predict
