# A Comprehensive Study of Deep Video Action Recognition

arXiv: https://arxiv.org/abs/2012.06567 · HTML: https://mlsanity.com/paper/2012.06567/

## Key facts

- Cited by 88 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Dec 2020.

## Built on by (most cited first, 30 of 88)

- [Expanding Language-Image Pretrained Models for General Video Recognition](https://mlsanity.com/paper/2208.02816/) (2022)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [AIM: Adapting Image Models for Efficient Video Action Recognition](https://mlsanity.com/paper/2302.03024/) (2023)
- [OmniVL:One Foundation Model for Image-Language and Video-Language Tasks](https://mlsanity.com/paper/2209.07526/) (2022)
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- [Self-supervised Video Transformer](https://mlsanity.com/paper/2112.01514/) (2021)
- [Video Contrastive Learning with Global Context](https://mlsanity.com/paper/2108.02722/) (2021)
- [A Survey on Generative AI and LLM for Video Generation, Understanding, and Streaming](https://mlsanity.com/paper/2404.16038/) (2024)
- [OpenHands: Making Sign Language Recognition Accessible with Pose-based Pretrained Models across Languages](https://mlsanity.com/paper/2110.05877/) (2021)
- [A Survey on Video Action Recognition in Sports: Datasets, Methods and Applications](https://mlsanity.com/paper/2206.01038/) (2022)
- [Survey: Transformer based Video-Language Pre-training](https://mlsanity.com/paper/2109.09920/) (2021)
- [A Deeper Dive Into What Deep Spatiotemporal Networks Encode: Quantifying Static vs. Dynamic Information](https://mlsanity.com/paper/2206.02846/) (2022)
- [Efficient Robustness Assessment via Adversarial Spatial-Temporal Focus on Videos](https://mlsanity.com/paper/2301.00896/) (2023)
- [SignCLIP: Connecting Text and Sign Language by Contrastive Learning](https://mlsanity.com/paper/2407.01264/) (2024)
- [A Survey on Video Temporal Grounding with Multimodal Large Language Model](https://mlsanity.com/paper/2508.10922/) (2025)
- [Egocentric Video Task Translation](https://mlsanity.com/paper/2212.06301/) (2022)
- [AutoLabel: CLIP-based framework for Open-set Video Domain Adaptation](https://mlsanity.com/paper/2304.01110/) (2023)
- [Shaping embodied agent behavior with activity-context priors from egocentric video](https://mlsanity.com/paper/2110.07692/) (2021)
- [Is Appearance Free Action Recognition Possible?](https://mlsanity.com/paper/2207.06261/) (2022)
- [The Unreasonable Effectiveness of Large Language-Vision Models for Source-free Video Domain Adaptation](https://mlsanity.com/paper/2308.09139/) (2023)
- [Impossible Videos](https://mlsanity.com/paper/2503.14378/) (2025)
- [Recursive Fusion and Deformable Spatiotemporal Attention for Video Compression Artifact Reduction](https://mlsanity.com/paper/2108.02110/) (2021)
- [MotionBank: A Large-scale Video Motion Benchmark with Disentangled Rule-based Annotations](https://mlsanity.com/paper/2410.13790/) (2024)
- [IntFormer: Predicting pedestrian intention with the aid of the Transformer architecture](https://mlsanity.com/paper/2105.08647/) (2021)
- [Sports Video Analysis on Large-Scale Data](https://mlsanity.com/paper/2208.04897/) (2022)
- [E2E-LOAD: End-to-End Long-form Online Action Detection](https://mlsanity.com/paper/2306.07703/) (2023)
- [One missing piece in Vision and Language: A Survey on Comics Understanding](https://mlsanity.com/paper/2409.09502/) (2024)
- [Unified Recurrence Modeling for Video Action Anticipation](https://mlsanity.com/paper/2206.01009/) (2022)
- [End-to-end Transformer for Compressed Video Quality Enhancement](https://mlsanity.com/paper/2210.13827/) (2022)
- [Quantifying and Learning Static vs. Dynamic Information in Deep Spatiotemporal Networks](https://mlsanity.com/paper/2211.01783/) (2022)

## Abstract (arXiv)

Video action recognition is one of the representative tasks for video understanding. Over the last decade, we have witnessed great advancements in video action recognition thanks to the emergence of deep learning. But we also encountered new challenges, including modeling long-range temporal information in videos, high computation costs, and incomparable results due to datasets and evaluation protocol variances. In this paper, we provide a comprehensive survey of over 200 existing papers on deep learning for video action recognition. We first introduce the 17 video action recognition datasets that influenced the design of models. Then we present video action recognition models in chronological order: starting with early attempts at adapting deep learning, then to the two-stream networks, followed by the adoption of 3D convolutional kernels, and finally to the recent compute-efficient models. In addition, we benchmark popular methods on several representative datasets and release code for reproducibility. In the end, we discuss open problems and shed light on opportunities for video action recognition to facilitate new research ideas.
