# E3D: Event-Based 3D Shape Reconstruction

arXiv: https://arxiv.org/abs/2012.05214 · HTML: https://mlsanity.com/paper/2012.05214/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Dec 2020.

## Built on by (most cited first, 13 of 13)

- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [Deep Learning for Event-based Vision: A Comprehensive Survey and Benchmarks](https://mlsanity.com/paper/2302.08890/) (2023)
- [Deformable Neural Radiance Fields using RGB and Event Cameras](https://mlsanity.com/paper/2309.08416/) (2023)
- [Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion](https://mlsanity.com/paper/2406.02972/) (2024)
- [EventAid: Benchmarking Event-aided Image/Video Enhancement Algorithms with Real-captured Hybrid Dataset](https://mlsanity.com/paper/2312.08220/) (2023)
- [EvAC3D: From Event-based Apparent Contours to 3D Models via Continuous Visual Hulls](https://mlsanity.com/paper/2304.05296/) (2023)
- [Dense Voxel 3D Reconstruction Using a Monocular Event Camera](https://mlsanity.com/paper/2309.00385/) (2023)
- [EventRPG: Event Data Augmentation with Relevance Propagation Guidance](https://mlsanity.com/paper/2403.09274/) (2024)
- [Towards End-to-End Neuromorphic Event-based 3D Object Reconstruction Without Physical Priors](https://mlsanity.com/paper/2501.00741/) (2025)
- [A Survey of 3D Reconstruction with Event Cameras](https://mlsanity.com/paper/2505.08438/) (2025)
- [Event Camera Guided Visual Media Restoration & 3D Reconstruction: A Survey](https://mlsanity.com/paper/2509.09971/) (2025)
- [EAG3R: Event-Augmented 3D Geometry Estimation for Dynamic and Extreme-Lighting Scenes](https://mlsanity.com/paper/2512.00771/) (2025)
- [A Survey on Event-driven 3D Reconstruction: Development under Different Categories](https://mlsanity.com/paper/2503.19753/) (2025)

## Abstract (arXiv)

3D shape reconstruction is a primary component of augmented/virtual reality. Despite being highly advanced, existing solutions based on RGB, RGB-D and Lidar sensors are power and data intensive, which introduces challenges for deployment in edge devices. We approach 3D reconstruction with an event camera, a sensor with significantly lower power, latency and data expense while enabling high dynamic range. While previous event-based 3D reconstruction methods are primarily based on stereo vision, we cast the problem as multi-view shape from silhouette using a monocular event camera. The output from a moving event camera is a sparse point set of space-time gradients, largely sketching scene/object edges and contours. We first introduce an event-to-silhouette (E2S) neural network module to transform a stack of event frames to the corresponding silhouettes, with additional neural branches for camera pose regression. Second, we introduce E3D, which employs a 3D differentiable renderer (PyTorch3D) to enforce cross-view 3D mesh consistency and fine-tune the E2S and pose network. Lastly, we introduce a 3D-to-events simulation pipeline and apply it to publicly available object datasets and generate synthetic event/silhouette training pairs for supervised learning.
