# Patch-VQ: 'Patching Up' the Video Quality Problem

arXiv: https://arxiv.org/abs/2011.13544 · HTML: https://mlsanity.com/paper/2011.13544/

## Key facts

- Cited by 147 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Nov 2020.

## Built on by (most cited first, 30 of 147)

- [Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels](https://mlsanity.com/paper/2312.17090/) (2023)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level Vision](https://mlsanity.com/paper/2309.14181/) (2023)
- [FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Sampling](https://mlsanity.com/paper/2207.02595/) (2022)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [RAPIQUE: Rapid and Accurate Video Quality Prediction of User Generated Content](https://mlsanity.com/paper/2101.10955/) (2021)
- [Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception](https://mlsanity.com/paper/2108.08505/) (2021)
- [Towards A Better Metric for Text-to-Video Generation](https://mlsanity.com/paper/2401.07781/) (2024)
- [Neighbourhood Representative Sampling for Efficient End-to-end Video Quality Assessment](https://mlsanity.com/paper/2210.05357/) (2022)
- [MD-VQA: Multi-Dimensional Quality Assessment for UGC Live Videos](https://mlsanity.com/paper/2303.14933/) (2023)
- [Towards Explainable In-the-Wild Video Quality Assessment: A Database and a Language-Prompted Approach](https://mlsanity.com/paper/2305.12726/) (2023)
- [DisCoVQA: Temporal Distortion-Content Transformers for Video Quality Assessment](https://mlsanity.com/paper/2206.09853/) (2022)
- [Q-Bench-Video: Benchmarking the Video Quality Understanding of LMMs](https://mlsanity.com/paper/2409.20063/) (2024)
- [Analysis of Video Quality Datasets via Design of Minimalistic Video Quality Models](https://mlsanity.com/paper/2307.13981/) (2023)
- [KVQ: Kwai Video Quality Assessment for Short-form Videos](https://mlsanity.com/paper/2402.07220/) (2024)
- [GAIA: Rethinking Action Quality Assessment for AI-Generated Videos](https://mlsanity.com/paper/2406.06087/) (2024)
- [NTIRE 2024 Challenge on Short-form UGC Video Quality Assessment: Methods and Results](https://mlsanity.com/paper/2404.11313/) (2024)
- [LMM-VQA: Advancing Video Quality Assessment with Large Multimodal Models](https://mlsanity.com/paper/2408.14008/) (2024)
- [FineVQ: Fine-Grained User Generated Content Video Quality Assessment](https://mlsanity.com/paper/2412.19238/) (2024)
- [Video compression dataset and benchmark of learning-based video-quality metrics](https://mlsanity.com/paper/2211.12109/) (2022)
- [Advancing Zero-Shot Digital Human Quality Assessment through Text-Prompted Evaluation](https://mlsanity.com/paper/2307.02808/) (2023)
- [Quality Assessment in the Era of Large Models: A Survey](https://mlsanity.com/paper/2409.00031/) (2024)
- [VQ-Insight: Teaching VLMs for AI-Generated Video Quality Understanding via Progressive Visual Reinforcement Learning](https://mlsanity.com/paper/2506.18564/) (2025)
- [Exploring the Effectiveness of Video Perceptual Representation in Blind Video Quality Assessment](https://mlsanity.com/paper/2207.03723/) (2022)
- [Exploring Opinion-unaware Video Quality Assessment with Semantic Affinity Criterion](https://mlsanity.com/paper/2302.13269/) (2023)
- [Modular Blind Video Quality Assessment](https://mlsanity.com/paper/2402.19276/) (2024)
- [Subjective and Objective Quality Assessment for in-the-Wild Computer Graphics Images](https://mlsanity.com/paper/2303.08050/) (2023)
- [Zoom-VQA: Patches, Frames and Clips Integration for Video Quality Assessment](https://mlsanity.com/paper/2304.06440/) (2023)
- [Ada-DQA: Adaptive Diverse Quality-aware Feature Acquisition for Video Quality Assessment](https://mlsanity.com/paper/2308.00729/) (2023)
- [NTIRE 2024 Quality Assessment of AI-Generated Content Challenge](https://mlsanity.com/paper/2404.16687/) (2024)

## Abstract (arXiv)

No-reference (NR) perceptual video quality assessment (VQA) is a complex, unsolved, and important problem to social and streaming media applications. Efficient and accurate video quality predictors are needed to monitor and guide the processing of billions of shared, often imperfect, user-generated content (UGC). Unfortunately, current NR models are limited in their prediction capabilities on real-world, "in-the-wild" UGC video data. To advance progress on this problem, we created the largest (by far) subjective video quality dataset, containing 39, 000 realworld distorted videos and 117, 000 space-time localized video patches ('v-patches'), and 5.5M human perceptual quality annotations. Using this, we created two unique NR-VQA models: (a) a local-to-global region-based NR VQA architecture (called PVQ) that learns to predict global video quality and achieves state-of-the-art performance on 3 UGC datasets, and (b) a first-of-a-kind space-time video quality mapping engine (called PVQ Mapper) that helps localize and visualize perceptual distortions in space and time. We will make the new database and prediction models available immediately following the review process.
