# A3D: Adaptive 3D Networks for Video Action Recognition

arXiv: https://arxiv.org/abs/2011.12384 · HTML: https://mlsanity.com/paper/2011.12384/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Nov 2020.

## Built on by (most cited first, 5 of 5)

- [Adaptive Focus for Efficient Video Recognition](https://mlsanity.com/paper/2105.03245/) (2021)
- [STCrowd: A Multimodal Dataset for Pedestrian Perception in Crowded Scenes](https://mlsanity.com/paper/2204.01026/) (2022)
- [Enable Deep Learning on Mobile Devices: Methods, Systems, and Applications](https://mlsanity.com/paper/2204.11786/) (2022)
- [DailyDVS-200: A Comprehensive Benchmark Dataset for Event-Based Action Recognition](https://mlsanity.com/paper/2407.05106/) (2024)
- [Searching for Two-Stream Models in Multivariate Space for Video Recognition](https://mlsanity.com/paper/2108.12957/) (2021)

## Abstract (arXiv)

This paper presents A3D, an adaptive 3D network that can infer at a wide range of computational constraints with one-time training. Instead of training multiple models in a grid-search manner, it generates good configurations by trading off between network width and spatio-temporal resolution. Furthermore, the computation cost can be adapted after the model is deployed to meet variable constraints, for example, on edge devices. Even under the same computational constraints, the performance of our adaptive networks can be significantly boosted over the baseline counterparts by the mutual training along three dimensions. When a multiple pathway framework, e.g. SlowFast, is adopted, our adaptive method encourages a better trade-off between pathways than manual designs. Extensive experiments on the Kinetics dataset show the effectiveness of the proposed framework. The performance gain is also verified to transfer well between datasets and tasks. Code will be made available.
