# Object Rearrangement Using Learned Implicit Collision Functions

arXiv: https://arxiv.org/abs/2011.10726 · HTML: https://mlsanity.com/paper/2011.10726/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Nov 2020.

## Built on by (most cited first, 30 of 43)

- [ProgPrompt: Generating Situated Robot Task Plans using Large Language Models](https://mlsanity.com/paper/2209.11302/) (2022)
- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [SE(3)-DiffusionFields: Learning smooth cost functions for joint grasp and motion optimization through diffusion](https://mlsanity.com/paper/2209.03855/) (2022)
- [Motion Policy Networks](https://mlsanity.com/paper/2210.12209/) (2022)
- [SE(3)-Equivariant Relational Rearrangement with Neural Descriptor Fields](https://mlsanity.com/paper/2211.09786/) (2022)
- [EDMP: Ensemble-of-costs-guided Diffusion for Motion Planning](https://mlsanity.com/paper/2309.11414/) (2023)
- [TAX-Pose: Task-Specific Cross-Pose Estimation for Robot Manipulation](https://mlsanity.com/paper/2211.09325/) (2022)
- [IFOR: Iterative Flow Minimization for Robotic Object Rearrangement](https://mlsanity.com/paper/2202.00732/) (2022)
- [M2T2: Multi-Task Masked Transformer for Object-centric Pick and Place](https://mlsanity.com/paper/2311.00926/) (2023)
- [NeRP: Neural Rearrangement Planning for Unknown Objects](https://mlsanity.com/paper/2106.01352/) (2021)
- [MoManipVLA: Transferring Vision-language-action Models for General Mobile Manipulation](https://mlsanity.com/paper/2503.13446/) (2025)
- [Learning Models as Functionals of Signed-Distance Fields for Manipulation Planning](https://mlsanity.com/paper/2110.00792/) (2021)
- [Shelving, Stacking, Hanging: Relational Pose Diffusion for Multi-modal Rearrangement](https://mlsanity.com/paper/2307.04751/) (2023)
- [M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes](https://mlsanity.com/paper/2410.11402/) (2024)
- [Semantically Grounded Object Matching for Robust Robotic Scene Rearrangement](https://mlsanity.com/paper/2111.07975/) (2021)
- [Neural MP: A Generalist Neural Motion Planner](https://mlsanity.com/paper/2409.05864/) (2024)
- [CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generation](https://mlsanity.com/paper/2304.09302/) (2023)
- [RICE: Refining Instance Masks in Cluttered Environments with Graph Neural Networks](https://mlsanity.com/paper/2106.15711/) (2021)
- [Coarse-to-Fine Q-attention with Learned Path Ranking](https://mlsanity.com/paper/2204.01571/) (2022)
- [Neural Contact Fields: Tracking Extrinsic Contact with Tactile Sensing](https://mlsanity.com/paper/2210.09297/) (2022)
- [PRESTO: Fast Motion Planning Using Diffusion Models Based on Key-Configuration Environment Representation](https://mlsanity.com/paper/2409.16012/) (2024)
- [Keypoint-GraspNet: Keypoint-based 6-DoF Grasp Generation from the Monocular RGB-D input](https://mlsanity.com/paper/2209.08752/) (2022)
- [RGB-Only Reconstruction of Tabletop Scenes for Collision-Free Manipulator Control](https://mlsanity.com/paper/2210.11668/) (2022)
- [Language-Conditioned Path Planning](https://mlsanity.com/paper/2308.16893/) (2023)
- [Multi-Object Manipulation via Object-Centric Neural Scattering Functions](https://mlsanity.com/paper/2306.08748/) (2023)
- ["Set It Up!": Functional Object Arrangement with Compositional Generative Models](https://mlsanity.com/paper/2405.11928/) (2024)
- [Structural Concept Learning via Graph Attention for Multi-Level Rearrangement Planning](https://mlsanity.com/paper/2309.02547/) (2023)
- [Object Manipulation via Visual Target Localization](https://mlsanity.com/paper/2203.08141/) (2022)
- [Smart Explorer: Recognizing Objects in Dense Clutter via Interactive Exploration](https://mlsanity.com/paper/2208.03496/) (2022)

## Abstract (arXiv)

Robotic object rearrangement combines the skills of picking and placing objects. When object models are unavailable, typical collision-checking models may be unable to predict collisions in partial point clouds with occlusions, making generation of collision-free grasping or placement trajectories challenging. We propose a learned collision model that accepts scene and query object point clouds and predicts collisions for 6DOF object poses within the scene. We train the model on a synthetic set of 1 million scene/object point cloud pairs and 2 billion collision queries. We leverage the learned collision model as part of a model predictive path integral (MPPI) policy in a tabletop rearrangement task and show that the policy can plan collision-free grasps and placements for objects unseen in training in both simulated and physical cluttered scenes with a Franka Panda robot. The learned model outperforms both traditional pipelines and learned ablations by 9.8% in accuracy on a dataset of simulated collision queries and is 75x faster than the best-performing baseline. Videos and supplementary material are available at https://research.nvidia.com/publication/2021-03_Object-Rearrangement-Using.
