# Self-Supervised Small Soccer Player Detection and Tracking

arXiv: https://arxiv.org/abs/2011.10336 · HTML: https://mlsanity.com/paper/2011.10336/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Nov 2020.

## Built on by (most cited first, 12 of 12)

- [SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos](https://mlsanity.com/paper/2204.06918/) (2022)
- [Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spotting](https://mlsanity.com/paper/2104.09333/) (2021)
- [Semi-Supervised Training to Improve Player and Ball Detection in Soccer](https://mlsanity.com/paper/2204.06859/) (2022)
- [Player Tracking and Identification in Ice Hockey](https://mlsanity.com/paper/2110.03090/) (2021)
- [A Comprehensive Review of Computer Vision in Sports: Open Issues, Future Trends and Research Directions](https://mlsanity.com/paper/2203.02281/) (2022)
- [Efficient tracking of team sport players with few game-specific annotations](https://mlsanity.com/paper/2204.04049/) (2022)
- [Multi-task Learning for Joint Re-identification, Team Affiliation, and Role Classification for Sports Visual Tracking](https://mlsanity.com/paper/2401.09942/) (2024)
- [A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision](https://mlsanity.com/paper/2307.03353/) (2023)
- [TeamTrack: A Dataset for Multi-Sport Multi-Object Tracking in Full-pitch Videos](https://mlsanity.com/paper/2404.13868/) (2024)
- [Reviewing Intelligent Cinematography: AI research for camera-based video production](https://mlsanity.com/paper/2405.05039/) (2024)
- [Evaluating deep tracking models for player tracking in broadcast ice hockey video](https://mlsanity.com/paper/2205.10949/) (2022)
- [Refined Response Distillation for Class-Incremental Player Detection](https://mlsanity.com/paper/2305.00620/) (2023)

## Abstract (arXiv)

In a soccer game, the information provided by detecting and tracking brings crucial clues to further analyze and understand some tactical aspects of the game, including individual and team actions. State-of-the-art tracking algorithms achieve impressive results in scenarios on which they have been trained for, but they fail in challenging ones such as soccer games. This is frequently due to the player small relative size and the similar appearance among players of the same team. Although a straightforward solution would be to retrain these models by using a more specific dataset, the lack of such publicly available annotated datasets entails searching for other effective solutions. In this work, we propose a self-supervised pipeline which is able to detect and track low-resolution soccer players under different recording conditions without any need of ground-truth data. Extensive quantitative and qualitative experimental results are presented evaluating its performance. We also present a comparison to several state-of-the-art methods showing that both the proposed detector and the proposed tracker achieve top-tier results, in particular in the presence of small players.
