# ArraMon: A Joint Navigation-Assembly Instruction Interpretation Task in Dynamic Environments

arXiv: https://arxiv.org/abs/2011.07660 · HTML: https://mlsanity.com/paper/2011.07660/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Nov 2020.

## Built on by (most cited first, 14 of 14)

- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [SpartQA: : A Textual Question Answering Benchmark for Spatial Reasoning](https://mlsanity.com/paper/2104.05832/) (2021)
- [Grounding Open-Domain Instructions to Automate Web Support Tasks](https://mlsanity.com/paper/2103.16057/) (2021)
- [Vision-Language Navigation: A Survey and Taxonomy](https://mlsanity.com/paper/2108.11544/) (2021)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2106.13948/) (2021)
- [Generating Vision-Language Navigation Instructions Incorporated Fine-Grained Alignment Annotations](https://mlsanity.com/paper/2506.08566/) (2025)
- [Unifying Structure Reasoning and Language Model Pre-training for Complex Reasoning](https://mlsanity.com/paper/2301.08913/) (2023)
- [ViLPAct: A Benchmark for Compositional Generalization on Multimodal Human Activities](https://mlsanity.com/paper/2210.05556/) (2022)
- [On the Limits of Evaluating Embodied Agent Model Generalization Using Validation Sets](https://mlsanity.com/paper/2205.09249/) (2022)
- [Multimodal Contextualized Plan Prediction for Embodied Task Completion](https://mlsanity.com/paper/2305.06485/) (2023)
- [tagE: Enabling an Embodied Agent to Understand Human Instructions](https://mlsanity.com/paper/2310.15605/) (2023)
- [Into the Unknown: Generating Geospatial Descriptions for New Environments](https://mlsanity.com/paper/2406.19967/) (2024)
- [A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2607.09792/) (2026)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2304.02738/) (2023)

## Abstract (arXiv)

For embodied agents, navigation is an important ability but not an isolated goal. Agents are also expected to perform specific tasks after reaching the target location, such as picking up objects and assembling them into a particular arrangement. We combine Vision-and-Language Navigation, assembling of collected objects, and object referring expression comprehension, to create a novel joint navigation-and-assembly task, named ArraMon. During this task, the agent (similar to a PokeMON GO player) is asked to find and collect different target objects one-by-one by navigating based on natural language instructions in a complex, realistic outdoor environment, but then also ARRAnge the collected objects part-by-part in an egocentric grid-layout environment. To support this task, we implement a 3D dynamic environment simulator and collect a dataset (in English; and also extended to Hindi) with human-written navigation and assembling instructions, and the corresponding ground truth trajectories. We also filter the collected instructions via a verification stage, leading to a total of 7.7K task instances (30.8K instructions and paths). We present results for several baseline models (integrated and biased) and metrics (nDTW, CTC, rPOD, and PTC), and the large model-human performance gap demonstrates that our task is challenging and presents a wide scope for future work. Our dataset, simulator, and code are publicly available at: https://arramonunc.github.io
