# Rebounding Bandits for Modeling Satiation Effects

arXiv: https://arxiv.org/abs/2011.06741 · HTML: https://mlsanity.com/paper/2011.06741/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Nov 2020.

## Built on by (most cited first, 19 of 19)

- [Preference Dynamics Under Personalized Recommendations](https://mlsanity.com/paper/2205.13026/) (2022)
- [Modeling Attrition in Recommender Systems with Departing Bandits](https://mlsanity.com/paper/2203.13423/) (2022)
- [Accounting for AI and Users Shaping One Another: The Role of Mathematical Models](https://mlsanity.com/paper/2404.12366/) (2024)
- [A Last Switch Dependent Analysis of Satiation and Seasonality in Bandits](https://mlsanity.com/paper/2110.11819/) (2021)
- [Learning with Exposure Constraints in Recommendation Systems](https://mlsanity.com/paper/2302.01377/) (2023)
- [Linear Bandits with Memory: from Rotting to Rising](https://mlsanity.com/paper/2302.08345/) (2023)
- [Learning Linear Dynamics from Bilinear Observations](https://mlsanity.com/paper/2409.16499/) (2024)
- [Non-Stationary Bandits under Recharging Payoffs: Improved Planning with Sublinear Regret](https://mlsanity.com/paper/2205.14790/) (2022)
- [Online Recommendations for Agents with Discounted Adaptive Preferences](https://mlsanity.com/paper/2302.06014/) (2023)
- [Combinatorial Blocking Bandits with Stochastic Delays](https://mlsanity.com/paper/2105.10625/) (2021)
- [Learning to Suggest Breaks: Sustainable Optimization of Long-Term User Engagement](https://mlsanity.com/paper/2211.13585/) (2022)
- [Preferences Evolve And So Should Your Bandits: Bandits with Evolving States for Online Platforms](https://mlsanity.com/paper/2307.11655/) (2023)
- [Explore-then-Commit for Nonstationary Linear Bandits with Latent Dynamics](https://mlsanity.com/paper/2510.16208/) (2025)
- [A Field Test of Bandit Algorithms for Recommendations: Understanding the Validity of Assumptions on Human Preferences in Multi-armed Bandits](https://mlsanity.com/paper/2304.09088/) (2023)
- [Ads that Stick: Near-Optimal Ad Optimization through Psychological Behavior Models](https://mlsanity.com/paper/2509.20304/) (2025)
- [Generalized Linear Bandits with Memory](https://mlsanity.com/paper/2608.15848/) (2026)
- [State-Separated SARSA: A Practical Sequential Decision-Making Algorithm with Recovering Rewards](https://mlsanity.com/paper/2403.11520/) (2024)
- [Algorithmic Content Selection and the Impact of User Disengagement](https://mlsanity.com/paper/2410.13108/) (2024)
- [Block Optimism for Nonstationary Bandits with Latent Linear Dynamics](https://mlsanity.com/paper/2610.00911/) (2026)

## Abstract (arXiv)

Psychological research shows that enjoyment of many goods is subject to satiation, with short-term satisfaction declining after repeated exposures to the same item. Nevertheless, proposed algorithms for powering recommender systems seldom model these dynamics, instead proceeding as though user preferences were fixed in time. In this work, we introduce rebounding bandits, a multi-armed bandit setup, where satiation dynamics are modeled as time-invariant linear dynamical systems. Expected rewards for each arm decline monotonically with consecutive exposures to it and rebound towards the initial reward whenever that arm is not pulled. Unlike classical bandit settings, methods for tackling rebounding bandits must plan ahead and model-based methods rely on estimating the parameters of the satiation dynamics. We characterize the planning problem, showing that the greedy policy is optimal when the arms exhibit identical deterministic dynamics. To address stochastic satiation dynamics with unknown parameters, we propose Explore-Estimate-Plan (EEP), an algorithm that pulls arms methodically, estimates the system dynamics, and then plans accordingly.
