# Online Influence Maximization under Linear Threshold Model

arXiv: https://arxiv.org/abs/2011.06378 · HTML: https://mlsanity.com/paper/2011.06378/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Nov 2020.

## Built on by (most cited first, 17 of 17)

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- [Bandit Multi-linear DR-Submodular Maximization and Its Applications on Adversarial Submodular Bandits](https://mlsanity.com/paper/2305.12402/) (2023)
- [Combinatorial Pure Exploration of Causal Bandits](https://mlsanity.com/paper/2206.07883/) (2022)
- [The Hardness Analysis of Thompson Sampling for Combinatorial Semi-bandits with Greedy Oracle](https://mlsanity.com/paper/2111.04295/) (2021)
- [A Community-Aware Framework for Social Influence Maximization](https://mlsanity.com/paper/2207.08937/) (2022)
- [Combinatorial Causal Bandits without Graph Skeleton](https://mlsanity.com/paper/2301.13392/) (2023)
- [Combinatorial Bandits under Strategic Manipulations](https://mlsanity.com/paper/2102.12722/) (2021)
- [Online Influence Maximization under Decreasing Cascade Model](https://mlsanity.com/paper/2305.15428/) (2023)
- [Online Learning of Independent Cascade Models with Node-level Feedback](https://mlsanity.com/paper/2109.02519/) (2021)
- [Online Influence Maximization under the Independent Cascade Model with Node-Level Feedback](https://mlsanity.com/paper/2109.06077/) (2021)
- [Provably Efficient Reinforcement Learning for Online Adaptive Influence Maximization](https://mlsanity.com/paper/2206.14846/) (2022)
- [Online Influence Maximization: Concept and Algorithm](https://mlsanity.com/paper/2312.00099/) (2023)
- [Efficient PAC Learnability of Dynamical Systems Over Multilayer Networks](https://mlsanity.com/paper/2405.06884/) (2024)

## Abstract (arXiv)

Online influence maximization (OIM) is a popular problem in social networks to learn influence propagation model parameters and maximize the influence spread at the same time. Most previous studies focus on the independent cascade (IC) model under the edge-level feedback. In this paper, we address OIM in the linear threshold (LT) model. Because node activations in the LT model are due to the aggregated effect of all active neighbors, it is more natural to model OIM with the node-level feedback. And this brings new challenge in online learning since we only observe aggregated effect from groups of nodes and the groups are also random. Based on the linear structure in node activations, we incorporate ideas from linear bandits and design an algorithm LT-LinUCB that is consistent with the observed feedback. By proving group observation modulated (GOM) bounded smoothness property, a novel result of the influence difference in terms of the random observations, we provide a regret of order tildeO(poly(m)√T), where m is the number of edges and T is the number of rounds. This is the first theoretical result in such order for OIM under the LT model. In the end, we also provide an algorithm OIM-ETC with regret bound O(poly(m) T2/3), which is model-independent, simple and has less requirement on online feedback and offline computation.
