# Automated Adversary Emulation for Cyber-Physical Systems via Reinforcement Learning

arXiv: https://arxiv.org/abs/2011.04635 · HTML: https://mlsanity.com/paper/2011.04635/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Nov 2020.

## Built on by (most cited first, 3 of 3)

- [Reinforcement Learning for Feedback-Enabled Cyber Resilience](https://mlsanity.com/paper/2107.00783/) (2021)
- [SoK: On the Offensive Potential of AI](https://mlsanity.com/paper/2412.18442/) (2024)
- [A Unified Modeling Framework for Automated Penetration Testing](https://mlsanity.com/paper/2502.11588/) (2025)

## Abstract (arXiv)

Adversary emulation is an offensive exercise that provides a comprehensive assessment of a system's resilience against cyber attacks. However, adversary emulation is typically a manual process, making it costly and hard to deploy in cyber-physical systems (CPS) with complex dynamics, vulnerabilities, and operational uncertainties. In this paper, we develop an automated, domain-aware approach to adversary emulation for CPS. We formulate a Markov Decision Process (MDP) model to determine an optimal attack sequence over a hybrid attack graph with cyber (discrete) and physical (continuous) components and related physical dynamics. We apply model-based and model-free reinforcement learning (RL) methods to solve the discrete-continuous MDP in a tractable fashion. As a baseline, we also develop a greedy attack algorithm and compare it with the RL procedures. We summarize our findings through a numerical study on sensor deception attacks in buildings to compare the performance and solution quality of the proposed algorithms.
