# Multiscale Point Cloud Geometry Compression

arXiv: https://arxiv.org/abs/2011.03799 · HTML: https://mlsanity.com/paper/2011.03799/

## Key facts

- Cited by 74 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Nov 2020.

## Built on by (most cited first, 30 of 74)

- [LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS](https://mlsanity.com/paper/2311.17245/) (2023)
- [Sparse Tensor-based Multiscale Representation for Point Cloud Geometry Compression](https://mlsanity.com/paper/2111.10633/) (2021)
- [Density-preserving Deep Point Cloud Compression](https://mlsanity.com/paper/2204.12684/) (2022)
- [Lossless Point Cloud Geometry and Attribute Compression Using a Learned Conditional Probability Model](https://mlsanity.com/paper/2303.06519/) (2023)
- [3DAC: Learning Attribute Compression for Point Clouds](https://mlsanity.com/paper/2203.09931/) (2022)
- [Inter-Frame Compression for Dynamic Point Cloud Geometry Coding](https://mlsanity.com/paper/2207.12554/) (2022)
- [Sketch and Patch: Efficient 3D Gaussian Representation for Man-Made Scenes](https://mlsanity.com/paper/2501.13045/) (2025)
- [D-DPCC: Deep Dynamic Point Cloud Compression via 3D Motion Prediction](https://mlsanity.com/paper/2205.01135/) (2022)
- [GRASP-Net: Geometric Residual Analysis and Synthesis for Point Cloud Compression](https://mlsanity.com/paper/2209.04401/) (2022)
- [Attribute Artifacts Removal for Geometry-based Point Cloud Compression](https://mlsanity.com/paper/2112.00560/) (2021)
- [SPAC: Sampling-based Progressive Attribute Compression for Dense Point Clouds](https://mlsanity.com/paper/2409.10293/) (2024)
- [Lossless Coding of Point Cloud Geometry using a Deep Generative Model](https://mlsanity.com/paper/2107.00400/) (2021)
- [Rate-Distortion Optimized Post-Training Quantization for Learned Image Compression](https://mlsanity.com/paper/2211.02854/) (2022)
- [HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encoder](https://mlsanity.com/paper/2505.01938/) (2025)
- [Multiscale Latent-Guided Entropy Model for LiDAR Point Cloud Compression](https://mlsanity.com/paper/2209.12512/) (2022)
- [Geometric Prior Based Deep Human Point Cloud Geometry Compression](https://mlsanity.com/paper/2305.01309/) (2023)
- [The JPEG Pleno Learning-based Point Cloud Coding Standard: Serving Man and Machine](https://mlsanity.com/paper/2409.08130/) (2024)
- [IPDAE: Improved Patch-Based Deep Autoencoder for Lossy Point Cloud Geometry Compression](https://mlsanity.com/paper/2208.02519/) (2022)
- [ECM-OPCC: Efficient Context Model for Octree-based Point Cloud Compression](https://mlsanity.com/paper/2211.10916/) (2022)
- [UniPCGC: Towards Practical Point Cloud Geometry Compression via an Efficient Unified Approach](https://mlsanity.com/paper/2503.18541/) (2025)
- [PIVOT-Net: Heterogeneous Point-Voxel-Tree-based Framework for Point Cloud Compression](https://mlsanity.com/paper/2402.07243/) (2024)
- [Joint Semantic-Channel Coding and Modulation for Token Communications](https://mlsanity.com/paper/2511.15699/) (2025)
- [Efficient LiDAR Point Cloud Geometry Compression Through Neighborhood Point Attention](https://mlsanity.com/paper/2208.12573/) (2022)
- [CARNet:Compression Artifact Reduction for Point Cloud Attribute](https://mlsanity.com/paper/2209.08276/) (2022)
- [Point Cloud Compression with Implicit Neural Representations: A Unified Framework](https://mlsanity.com/paper/2405.11493/) (2024)
- [Dynamic Point Cloud Geometry Compression Using Multiscale Inter Conditional Coding](https://mlsanity.com/paper/2301.12165/) (2023)
- [Learning Dynamic Point Cloud Compression via Hierarchical Inter-frame Block Matching](https://mlsanity.com/paper/2305.05356/) (2023)
- [Hierarchical Prior-based Super Resolution for Point Cloud Geometry Compression](https://mlsanity.com/paper/2402.11250/) (2024)
- [Pointsoup: High-Performance and Extremely Low-Decoding-Latency Learned Geometry Codec for Large-Scale Point Cloud Scenes](https://mlsanity.com/paper/2404.13550/) (2024)
- [Enhancing context models for point cloud geometry compression with context feature residuals and multi-loss](https://mlsanity.com/paper/2407.08520/) (2024)

## Abstract (arXiv)

Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and high-precision 3D points for efficient communication. In this paper, leveraging the sparsity nature of point cloud, we propose a multiscale end-to-end learning framework which hierarchically reconstructs the 3D Point Cloud Geometry (PCG) via progressive re-sampling. The framework is developed on top of a sparse convolution based autoencoder for point cloud compression and reconstruction. For the input PCG which has only the binary occupancy attribute, our framework translates it to a downscaled point cloud at the bottleneck layer which possesses both geometry and associated feature attributes. Then, the geometric occupancy is losslessly compressed using an octree codec and the feature attributes are lossy compressed using a learned probabilistic context model.Compared to state-of-the-art Video-based Point Cloud Compression (V-PCC) and Geometry-based PCC (G-PCC) schemes standardized by the Moving Picture Experts Group (MPEG), our method achieves more than 40% and 70% BD-Rate (Bjontegaard Delta Rate) reduction, respectively. Its encoding runtime is comparable to that of G-PCC, which is only 1.5% of V-PCC.
