# B-GAP: Behavior-Rich Simulation and Navigation for Autonomous Driving

arXiv: https://arxiv.org/abs/2011.03748 · HTML: https://mlsanity.com/paper/2011.03748/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Nov 2020.

## Built on by (most cited first, 15 of 15)

- [Data-driven Traffic Simulation: A Comprehensive Review](https://mlsanity.com/paper/2310.15975/) (2023)
- [SOCIALMAPF: Optimal and Efficient Multi-Agent Path Finding with Strategic Agents for Social Navigation](https://mlsanity.com/paper/2210.08390/) (2022)
- [Multi-Agent Inverse Reinforcement Learning in Real World Unstructured Pedestrian Crowds](https://mlsanity.com/paper/2405.16439/) (2024)
- [iPLAN: Intent-Aware Planning in Heterogeneous Traffic via Distributed Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2306.06236/) (2023)
- [Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review](https://mlsanity.com/paper/2409.14196/) (2024)
- [Interaction-Aware Decision-Making for Autonomous Vehicles in Forced Merging Scenario Leveraging Social Psychology Factors](https://mlsanity.com/paper/2309.14497/) (2023)
- [A Two-stage Based Social Preference Recognition in Multi-Agent Autonomous Driving System](https://mlsanity.com/paper/2310.03303/) (2023)
- [Decision-Making for Autonomous Vehicles with Interaction-Aware Behavioral Prediction and Social-Attention Neural Network](https://mlsanity.com/paper/2310.20148/) (2023)
- [LitSim: A Conflict-aware Policy for Long-term Interactive Traffic Simulation](https://mlsanity.com/paper/2403.04299/) (2024)
- [Transfer-LMR: Heavy-Tail Driving Behavior Recognition in Diverse Traffic Scenarios](https://mlsanity.com/paper/2405.05354/) (2024)
- [Mix Q-learning for Lane Changing: A Collaborative Decision-Making Method in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2406.09755/) (2024)
- [Prompt-Driven Domain Adaptation for End-to-End Autonomous Driving via In-Context RL](https://mlsanity.com/paper/2511.12755/) (2025)
- [Flow-Opt: Scalable Centralized Multi-Robot Trajectory Optimization with Flow Matching and Differentiable Optimization](https://mlsanity.com/paper/2510.09204/) (2025)
- [Are LLMs The Way Forward? A Case Study on LLM-Guided Reinforcement Learning for Decentralized Autonomous Driving](https://mlsanity.com/paper/2511.12751/) (2025)
- [PersonaDrive: Human-Style Retrieval-Augmented VLA Agents for Closed-Loop Driving Simulation](https://mlsanity.com/paper/2606.12616/) (2026)

## Abstract (arXiv)

We address the problem of ego-vehicle navigation in dense simulated traffic environments populated by road agents with varying driver behaviors. Navigation in such environments is challenging due to unpredictability in agents' actions caused by their heterogeneous behaviors. We present a new simulation technique consisting of enriching existing traffic simulators with behavior-rich trajectories corresponding to varying levels of aggressiveness. We generate these trajectories with the help of a driver behavior modeling algorithm. We then use the enriched simulator to train a deep reinforcement learning (DRL) policy that consists of a set of high-level vehicle control commands and use this policy at test time to perform local navigation in dense traffic. Our policy implicitly models the interactions between traffic agents and computes safe trajectories for the ego-vehicle accounting for aggressive driver maneuvers such as overtaking, over-speeding, weaving, and sudden lane changes. Our enhanced behavior-rich simulator can be used for generating datasets that consist of trajectories corresponding to diverse driver behaviors and traffic densities, and our behavior-based navigation scheme can be combined with state-of-the-art navigation algorithms.
