# STReSSD: Sim-To-Real from Sound for Stochastic Dynamics

arXiv: https://arxiv.org/abs/2011.03136 · HTML: https://mlsanity.com/paper/2011.03136/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Nov 2020.

## Built on by (most cited first, 12 of 12)

- [ObjectFolder: A Dataset of Objects with Implicit Visual, Auditory, and Tactile Representations](https://mlsanity.com/paper/2109.07991/) (2021)
- [See, Hear, and Feel: Smart Sensory Fusion for Robotic Manipulation](https://mlsanity.com/paper/2212.03858/) (2022)
- [Factory: Fast Contact for Robotic Assembly](https://mlsanity.com/paper/2205.03532/) (2022)
- [MimicTouch: Leveraging Multi-modal Human Tactile Demonstrations for Contact-rich Manipulation](https://mlsanity.com/paper/2310.16917/) (2023)
- [The Reality Gap in Robotics: Challenges, Solutions, and Best Practices](https://mlsanity.com/paper/2510.20808/) (2025)
- [Probabilistic Inference of Simulation Parameters via Parallel Differentiable Simulation](https://mlsanity.com/paper/2109.08815/) (2021)
- [A Bayesian Treatment of Real-to-Sim for Deformable Object Manipulation](https://mlsanity.com/paper/2112.05068/) (2021)
- [DiSECt: A Differentiable Simulator for Parameter Inference and Control in Robotic Cutting](https://mlsanity.com/paper/2203.10263/) (2022)
- [The Sound of Simulation: Learning Multimodal Sim-to-Real Robot Policies with Generative Audio](https://mlsanity.com/paper/2507.02864/) (2025)
- [The Boombox: Visual Reconstruction from Acoustic Vibrations](https://mlsanity.com/paper/2105.08052/) (2021)
- [BayesSimIG: Scalable Parameter Inference for Adaptive Domain Randomization with IsaacGym](https://mlsanity.com/paper/2107.04527/) (2021)
- [Posterior-driven Heuristic Support Adaptation in a Probabilistic Treatment of Real2Sim2Real for Vision-Driven Deformable Linear Object Manipulation](https://mlsanity.com/paper/2510.26656/) (2025)

## Abstract (arXiv)

Sound is an information-rich medium that captures dynamic physical events. This work presents STReSSD, a framework that uses sound to bridge the simulation-to-reality gap for stochastic dynamics, demonstrated for the canonical case of a bouncing ball. A physically-motivated noise model is presented to capture stochastic behavior of the balls upon collision with the environment. A likelihood-free Bayesian inference framework is used to infer the parameters of the noise model, as well as a material property called the coefficient of restitution, from audio observations. The same inference framework and the calibrated stochastic simulator are then used to learn a probabilistic model of ball dynamics. The predictive capabilities of the dynamics model are tested in two robotic experiments. First, open-loop predictions anticipate probabilistic success of bouncing a ball into a cup. The second experiment integrates audio perception with a robotic arm to track and deflect a bouncing ball in real-time. We envision that this work is a step towards integrating audio-based inference for dynamic robotic tasks. Experimental results can be viewed at https://youtu.be/b7pOrgZrArk.
