# Leveraging Post Hoc Context for Faster Learning in Bandit Settings with Applications in Robot-Assisted Feeding

arXiv: https://arxiv.org/abs/2011.02604 · HTML: https://mlsanity.com/paper/2011.02604/

## Key facts

- Cited by 11 papers in the map (data through 7 Oct 2026).
- First posted on arXiv 5 Nov 2020.

## Built on by (most cited first, 11 of 11)

- [Learning Bimanual Scooping Policies for Food Acquisition](https://mlsanity.com/paper/2211.14652/) (2022)
- [Learning Visuo-Haptic Skewering Strategies for Robot-Assisted Feeding](https://mlsanity.com/paper/2211.14648/) (2022)
- [Robot Task Planning and Situation Handling in Open Worlds](https://mlsanity.com/paper/2210.01287/) (2022)
- [FLAIR: Feeding via Long-horizon AcquIsition of Realistic dishes](https://mlsanity.com/paper/2407.07561/) (2024)
- [Adaptive Visual Imitation Learning for Robotic Assisted Feeding Across Varied Bowl Configurations and Food Types](https://mlsanity.com/paper/2403.12891/) (2024)
- [FEAST: A Flexible Mealtime-Assistance System Towards In-the-Wild Personalization](https://mlsanity.com/paper/2506.14968/) (2025)
- [Learning Sequential Acquisition Policies for Robot-Assisted Feeding](https://mlsanity.com/paper/2309.05197/) (2023)
- [Human-Robot Commensality: Bite Timing Prediction for Robot-Assisted Feeding in Groups](https://mlsanity.com/paper/2207.03348/) (2022)
- [IMRL: Integrating Visual, Physical, Temporal, and Geometric Representations for Enhanced Food Acquisition](https://mlsanity.com/paper/2409.12092/) (2024)
- [REPeat: A Real2Sim2Real Approach for Pre-acquisition of Soft Food Items in Robot-assisted Feeding](https://mlsanity.com/paper/2410.10017/) (2024)
- [VERAGMIL: Virtual Environment for Scooping Granular Foods with Imitation Learning Models](https://mlsanity.com/paper/2608.18258/) (2026)

## Abstract (arXiv)

Autonomous robot-assisted feeding requires the ability to acquire a wide variety of food items. However, it is impossible for such a system to be trained on all types of food in existence. Therefore, a key challenge is choosing a manipulation strategy for a previously unseen food item. Previous work showed that the problem can be represented as a linear bandit with visual context. However, food has a wide variety of multi-modal properties relevant to manipulation that can be hard to distinguish visually. Our key insight is that we can leverage the haptic context we collect during and after manipulation (i.e., "post hoc") to learn some of these properties and more quickly adapt our visual model to previously unseen food. In general, we propose a modified linear contextual bandit framework augmented with post hoc context observed after action selection to empirically increase learning speed and reduce cumulative regret. Experiments on synthetic data demonstrate that this effect is more pronounced when the dimensionality of the context is large relative to the post hoc context or when the post hoc context model is particularly easy to learn. Finally, we apply this framework to the bite acquisition problem and demonstrate the acquisition of 8 previously unseen types of food with 21% fewer failures across 64 attempts.
