# Offline Reinforcement Learning from Human Feedback in Real-World Sequence-to-Sequence Tasks

arXiv: https://arxiv.org/abs/2011.02511 · HTML: https://mlsanity.com/paper/2011.02511/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 25 of its 50 references that are in the map.
- First posted on arXiv 4 Nov 2020.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)
- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 25 of 25)

- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Safe Model-based Reinforcement Learning with Stability Guarantees](https://mlsanity.com/paper/1705.08551/) (2017)
- [Doubly Robust Off-policy Value Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1511.03722/) (2015)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [Deep Reinforcement Learning for Dialogue Generation](https://mlsanity.com/paper/1606.01541/) (2016)
- [Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1604.00923/) (2016)
- [An Actor-Critic Algorithm for Sequence Prediction](https://mlsanity.com/paper/1607.07086/) (2016)
- [Learning from Dialogue after Deployment: Feed Yourself, Chatbot!](https://mlsanity.com/paper/1901.05415/) (2019)
- [Deep Reinforcement Learning with a Natural Language Action Space](https://mlsanity.com/paper/1511.04636/) (2015)
- [On the Weaknesses of Reinforcement Learning for Neural Machine Translation](https://mlsanity.com/paper/1907.01752/) (2019)
- [Reinforcement Learning with Perturbed Rewards](https://mlsanity.com/paper/1810.01032/) (2018)
- [Reinforcement Learning for Bandit Neural Machine Translation with Simulated Human Feedback](https://mlsanity.com/paper/1707.07402/) (2017)
- [Can Neural Machine Translation be Improved with User Feedback?](https://mlsanity.com/paper/1804.05958/) (2018)
- [Reliability and Learnability of Human Bandit Feedback for Sequence-to-Sequence Reinforcement Learning](https://mlsanity.com/paper/1805.10627/) (2018)
- [Task-Oriented Query Reformulation with Reinforcement Learning](https://mlsanity.com/paper/1704.04572/) (2017)
- [Guided Dialog Policy Learning: Reward Estimation for Multi-Domain Task-Oriented Dialog](https://mlsanity.com/paper/1908.10719/) (2019)
- [Improving a Neural Semantic Parser by Counterfactual Learning from Human Bandit Feedback](https://mlsanity.com/paper/1805.01252/) (2018)
- [End-to-End Offline Goal-Oriented Dialog Policy Learning via Policy Gradient](https://mlsanity.com/paper/1712.02838/) (2017)
- [Counterfactual Learning from Bandit Feedback under Deterministic Logging: A Case Study in Statistical Machine Translation](https://mlsanity.com/paper/1707.09118/) (2017)
- [Stochastic Structured Prediction under Bandit Feedback](https://mlsanity.com/paper/1606.00739/) (2016)
- [Batch Policy Gradient Methods for Improving Neural Conversation Models](https://mlsanity.com/paper/1702.03334/) (2017)
- [A Reinforcement Learning Approach to Interactive-Predictive Neural Machine Translation](https://mlsanity.com/paper/1805.01553/) (2018)
- [Counterfactual Learning for Machine Translation: Degeneracies and Solutions](https://mlsanity.com/paper/1711.08621/) (2017)

## Built on by (most cited first, 12 of 12)

- [Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization](https://mlsanity.com/paper/2210.01241/) (2022)
- [A Survey of Human-in-the-loop for Machine Learning](https://mlsanity.com/paper/2108.00941/) (2021)
- [Participation in the age of foundation models](https://mlsanity.com/paper/2405.19479/) (2024)
- [Multi-User Chat Assistant (MUCA): a Framework Using LLMs to Facilitate Group Conversations](https://mlsanity.com/paper/2401.04883/) (2024)
- [Learning Non-Autoregressive Models from Search for Unsupervised Sentence Summarization](https://mlsanity.com/paper/2205.14521/) (2022)
- [Reinforcement Learning for Generative AI: A Survey](https://mlsanity.com/paper/2308.14328/) (2023)
- [Conversational User-AI Intervention: A Study on Prompt Rewriting for Improved LLM Response Generation](https://mlsanity.com/paper/2503.16789/) (2025)
- [Simple Embodied Language Learning as a Byproduct of Meta-Reinforcement Learning](https://mlsanity.com/paper/2306.08400/) (2023)
- [SPEECH: Structured Prediction with Energy-Based Event-Centric Hyperspheres](https://mlsanity.com/paper/2305.13617/) (2023)
- [TCR-GPT: Integrating Autoregressive Model and Reinforcement Learning for T-Cell Receptor Repertoires Generation](https://mlsanity.com/paper/2408.01156/) (2024)
- [PARL: Prompt-based Agents for Reinforcement Learning](https://mlsanity.com/paper/2510.21306/) (2025)
- [From Automation to Collaboration: Human-in-the-Loop Methods for Safe and Trustworthy NLP](https://mlsanity.com/paper/2605.25226/) (2026)

## Abstract (arXiv)

Large volumes of interaction logs can be collected from NLP systems that are deployed in the real world. How can this wealth of information be leveraged? Using such interaction logs in an offline reinforcement learning (RL) setting is a promising approach. However, due to the nature of NLP tasks and the constraints of production systems, a series of challenges arise. We present a concise overview of these challenges and discuss possible solutions.
