# IDE-Net: Interactive Driving Event and Pattern Extraction from Human Data

arXiv: https://arxiv.org/abs/2011.02403 · HTML: https://mlsanity.com/paper/2011.02403/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Nov 2020.

## Built on by (most cited first, 19 of 19)

- [Planning-oriented Autonomous Driving](https://mlsanity.com/paper/2212.10156/) (2022)
- [Bench2Drive: Towards Multi-Ability Benchmarking of Closed-Loop End-To-End Autonomous Driving](https://mlsanity.com/paper/2406.03877/) (2024)
- [Think Twice before Driving: Towards Scalable Decoders for End-to-End Autonomous Driving](https://mlsanity.com/paper/2305.06242/) (2023)
- [DriveAdapter: Breaking the Coupling Barrier of Perception and Planning in End-to-End Autonomous Driving](https://mlsanity.com/paper/2308.00398/) (2023)
- [GameFormer: Game-theoretic Modeling and Learning of Transformer-based Interactive Prediction and Planning for Autonomous Driving](https://mlsanity.com/paper/2303.05760/) (2023)
- [MTR++: Multi-Agent Motion Prediction with Symmetric Scene Modeling and Guided Intention Querying](https://mlsanity.com/paper/2306.17770/) (2023)
- [LLM4Drive: A Survey of Large Language Models for Autonomous Driving](https://mlsanity.com/paper/2311.01043/) (2023)
- [DriveTransformer: Unified Transformer for Scalable End-to-End Autonomous Driving](https://mlsanity.com/paper/2503.07656/) (2025)
- [HDGT: Heterogeneous Driving Graph Transformer for Multi-Agent Trajectory Prediction via Scene Encoding](https://mlsanity.com/paper/2205.09753/) (2022)
- [DriveMoE: Mixture-of-Experts for Vision-Language-Action Model in End-to-End Autonomous Driving](https://mlsanity.com/paper/2505.16278/) (2025)
- [A Survey of World Models for Autonomous Driving](https://mlsanity.com/paper/2501.11260/) (2025)
- [Raw2Drive: Reinforcement Learning with Aligned World Models for End-to-End Autonomous Driving (in CARLA v2)](https://mlsanity.com/paper/2505.16394/) (2025)
- [ReSim: Reliable World Simulation for Autonomous Driving](https://mlsanity.com/paper/2506.09981/) (2025)
- [Traj-MAE: Masked Autoencoders for Trajectory Prediction](https://mlsanity.com/paper/2303.06697/) (2023)
- [ActiveAD: Planning-Oriented Active Learning for End-to-End Autonomous Driving](https://mlsanity.com/paper/2403.02877/) (2024)
- [AMP: Autoregressive Motion Prediction Revisited with Next Token Prediction for Autonomous Driving](https://mlsanity.com/paper/2403.13331/) (2024)
- [FlatFusion: Delving into Details of Sparse Transformer-based Camera-LiDAR Fusion for Autonomous Driving](https://mlsanity.com/paper/2408.06832/) (2024)
- [Motion Forecasting for Autonomous Vehicles: A Survey](https://mlsanity.com/paper/2502.08664/) (2025)
- [SPOT: Scalable 3D Pre-training via Occupancy Prediction for Learning Transferable 3D Representations](https://mlsanity.com/paper/2309.10527/) (2023)

## Abstract (arXiv)

Autonomous vehicles (AVs) need to share the road with multiple, heterogeneous road users in a variety of driving scenarios. It is overwhelming and unnecessary to carefully interact with all observed agents, and AVs need to determine whether and when to interact with each surrounding agent. In order to facilitate the design and testing of prediction and planning modules of AVs, in-depth understanding of interactive behavior is expected with proper representation, and events in behavior data need to be extracted and categorized automatically. Answers to what are the essential patterns of interactions are also crucial for these motivations in addition to answering whether and when. Thus, learning to extract interactive driving events and patterns from human data for tackling the whether-when-what tasks is of critical importance for AVs. There is, however, no clear definition and taxonomy of interactive behavior, and most of the existing works are based on either manual labelling or hand-crafted rules and features. In this paper, we propose the Interactive Driving event and pattern Extraction Network (IDE-Net), which is a deep learning framework to automatically extract interaction events and patterns directly from vehicle trajectories. In IDE-Net, we leverage the power of multi-task learning and proposed three auxiliary tasks to assist the pattern extraction in an unsupervised fashion. We also design a unique spatial-temporal block to encode the trajectory data. Experimental results on the INTERACTION dataset verified the effectiveness of such designs in terms of better generalizability and effective pattern extraction. We find three interpretable patterns of interactions, bringing insights for driver behavior representation, modeling and comprehension. Both objective and subjective evaluation metrics are adopted in our analysis of the learned patterns.
