# Sample-efficient reinforcement learning using deep Gaussian processes

arXiv: https://arxiv.org/abs/2011.01226 · HTML: https://mlsanity.com/paper/2011.01226/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Nov 2020.

## Built on by (most cited first, 2 of 2)

- [Recipes for when Physics Fails: Recovering Robust Learning of Physics Informed Neural Networks](https://mlsanity.com/paper/2110.13330/) (2021)
- [Deep Gaussian Covariance Network with Trajectory Sampling for Data-Efficient Policy Search](https://mlsanity.com/paper/2403.15908/) (2024)

## Abstract (arXiv)

Reinforcement learning provides a framework for learning to control which actions to take towards completing a task through trial-and-error. In many applications observing interactions is costly, necessitating sample-efficient learning. In model-based reinforcement learning efficiency is improved by learning to simulate the world dynamics. The challenge is that model inaccuracies rapidly accumulate over planned trajectories. We introduce deep Gaussian processes where the depth of the compositions introduces model complexity while incorporating prior knowledge on the dynamics brings smoothness and structure. Our approach is able to sample a Bayesian posterior over trajectories. We demonstrate highly improved early sample-efficiency over competing methods. This is shown across a number of continuous control tasks, including the half-cheetah whose contact dynamics have previously posed an insurmountable problem for earlier sample-efficient Gaussian process based models.
