# Into the Wild with AudioScope: Unsupervised Audio-Visual Separation of On-Screen Sounds

arXiv: https://arxiv.org/abs/2011.01143 · HTML: https://mlsanity.com/paper/2011.01143/

## Key facts

- Cited by 55 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Nov 2020.

## Built on by (most cited first, 30 of 55)

- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [Wav2CLIP: Learning Robust Audio Representations From CLIP](https://mlsanity.com/paper/2110.11499/) (2021)
- [VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistency](https://mlsanity.com/paper/2101.03149/) (2021)
- [Cross-Modality Fusion Transformer for Multispectral Object Detection](https://mlsanity.com/paper/2111.00273/) (2021)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [Audio Self-supervised Learning: A Survey](https://mlsanity.com/paper/2203.01205/) (2022)
- [Audio-Visual Grouping Network for Sound Localization from Mixtures](https://mlsanity.com/paper/2303.17056/) (2023)
- [Conditional Generation of Audio from Video via Foley Analogies](https://mlsanity.com/paper/2304.08490/) (2023)
- [Exploiting Transformation Invariance and Equivariance for Self-supervised Sound Localisation](https://mlsanity.com/paper/2206.12772/) (2022)
- [Separate Anything You Describe](https://mlsanity.com/paper/2308.05037/) (2023)
- [With a Little Help from my Temporal Context: Multimodal Egocentric Action Recognition](https://mlsanity.com/paper/2111.01024/) (2021)
- [Audio-Visual Synchronisation in the wild](https://mlsanity.com/paper/2112.04432/) (2021)
- [Move2Hear: Active Audio-Visual Source Separation](https://mlsanity.com/paper/2105.07142/) (2021)
- [Learning Sound Localization Better From Semantically Similar Samples](https://mlsanity.com/paper/2202.03007/) (2022)
- [Sound Source Localization is All about Cross-Modal Alignment](https://mlsanity.com/paper/2309.10724/) (2023)
- [Visual Scene Graphs for Audio Source Separation](https://mlsanity.com/paper/2109.11955/) (2021)
- [iQuery: Instruments as Queries for Audio-Visual Sound Separation](https://mlsanity.com/paper/2212.03814/) (2022)
- [Unsupervised Sound Localization via Iterative Contrastive Learning](https://mlsanity.com/paper/2104.00315/) (2021)
- [Audio-visual Generalised Zero-shot Learning with Cross-modal Attention and Language](https://mlsanity.com/paper/2203.03598/) (2022)
- [AudioScopeV2: Audio-Visual Attention Architectures for Calibrated Open-Domain On-Screen Sound Separation](https://mlsanity.com/paper/2207.10141/) (2022)
- [CLIPSep: Learning Text-queried Sound Separation with Noisy Unlabeled Videos](https://mlsanity.com/paper/2212.07065/) (2022)
- [Geometry-Aware Multi-Task Learning for Binaural Audio Generation from Video](https://mlsanity.com/paper/2111.10882/) (2021)
- [A Unified Audio-Visual Learning Framework for Localization, Separation, and Recognition](https://mlsanity.com/paper/2305.19458/) (2023)
- [Active Audio-Visual Separation of Dynamic Sound Sources](https://mlsanity.com/paper/2202.00850/) (2022)
- [MarginNCE: Robust Sound Localization with a Negative Margin](https://mlsanity.com/paper/2211.01966/) (2022)
- [Learning Audio-Visual Dynamics Using Scene Graphs for Audio Source Separation](https://mlsanity.com/paper/2210.16472/) (2022)
- [Multimodal Imbalance-Aware Gradient Modulation for Weakly-supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2307.02041/) (2023)
- [High-Quality Visually-Guided Sound Separation from Diverse Categories](https://mlsanity.com/paper/2308.00122/) (2023)
- [Dual Mean-Teacher: An Unbiased Semi-Supervised Framework for Audio-Visual Source Localization](https://mlsanity.com/paper/2403.03145/) (2024)
- [Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear](https://mlsanity.com/paper/2306.00923/) (2023)

## Abstract (arXiv)

Recent progress in deep learning has enabled many advances in sound separation and visual scene understanding. However, extracting sound sources which are apparent in natural videos remains an open problem. In this work, we present AudioScope, a novel audio-visual sound separation framework that can be trained without supervision to isolate on-screen sound sources from real in-the-wild videos. Prior audio-visual separation work assumed artificial limitations on the domain of sound classes (e.g., to speech or music), constrained the number of sources, and required strong sound separation or visual segmentation labels. AudioScope overcomes these limitations, operating on an open domain of sounds, with variable numbers of sources, and without labels or prior visual segmentation. The training procedure for AudioScope uses mixture invariant training (MixIT) to separate synthetic mixtures of mixtures (MoMs) into individual sources, where noisy labels for mixtures are provided by an unsupervised audio-visual coincidence model. Using the noisy labels, along with attention between video and audio features, AudioScope learns to identify audio-visual similarity and to suppress off-screen sounds. We demonstrate the effectiveness of our approach using a dataset of video clips extracted from open-domain YFCC100m video data. This dataset contains a wide diversity of sound classes recorded in unconstrained conditions, making the application of previous methods unsuitable. For evaluation and semi-supervised experiments, we collected human labels for presence of on-screen and off-screen sounds on a small subset of clips.
