# Exploring Severe Occlusion: Multi-Person 3D Pose Estimation with Gated Convolution

arXiv: https://arxiv.org/abs/2011.00184 · HTML: https://mlsanity.com/paper/2011.00184/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 Oct 2020.

## Built on by (most cited first, 9 of 9)

- [Track without Appearance: Learn Box and Tracklet Embedding with Local and Global Motion Patterns for Vehicle Tracking](https://mlsanity.com/paper/2108.06029/) (2021)
- [Split and Connect: A Universal Tracklet Booster for Multi-Object Tracking](https://mlsanity.com/paper/2105.02426/) (2021)
- [Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation](https://mlsanity.com/paper/2208.00090/) (2022)
- [LASOR: Learning Accurate 3D Human Pose and Shape Via Synthetic Occlusion-Aware Data and Neural Mesh Rendering](https://mlsanity.com/paper/2108.00351/) (2021)
- [Quantification of Occlusion Handling Capability of a 3D Human Pose Estimation Framework](https://mlsanity.com/paper/2203.04113/) (2022)
- [Occlusion Robust 3D Human Pose Estimation with StridedPoseGraphFormer and Data Augmentation](https://mlsanity.com/paper/2304.12069/) (2023)
- [Enhancing 3D Human Pose Estimation Amidst Severe Occlusion with Dual Transformer Fusion](https://mlsanity.com/paper/2410.04574/) (2024)
- [Multimodal Active Measurement for Human Mesh Recovery in Close Proximity](https://mlsanity.com/paper/2310.08116/) (2023)
- [Personalization of Wearable Sensor-Based Joint Kinematic Estimation Using Computer Vision for Hip Exoskeleton Applications](https://mlsanity.com/paper/2411.15366/) (2024)

## Abstract (arXiv)

3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and recover the missing occluded joints in the meantime. A simple yet effective localization approach is further conducted to transform the normalized pose to the global trajectory. To verify the effectiveness of our approach, we also collect a new moving camera multi-human (MMHuman) dataset that includes multiple people with heavy occlusion captured by moving cameras. The 3D ground truth joints are provided by accurate motion capture (MoCap) system. From the experiments on static-camera based Human3.6M data and our own collected moving-camera based data, we show that our proposed method outperforms most state-of-the-art 2D-to-3D pose estimation methods, especially for the scenarios with heavy occlusions.
