# PIINET: A 360-degree Panoramic Image Inpainting Network Using a Cube Map

arXiv: https://arxiv.org/abs/2010.16003 · HTML: https://mlsanity.com/paper/2010.16003/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Oct 2020.

## Built on by (most cited first, 8 of 8)

- [Guided Co-Modulated GAN for 360deg Field of View Extrapolation](https://mlsanity.com/paper/2204.07286/) (2022)
- [A Survey of Representation Learning, Optimization Strategies, and Applications for Omnidirectional Vision](https://mlsanity.com/paper/2502.10444/) (2025)
- [Enhancement of Novel View Synthesis Using Omnidirectional Image Completion](https://mlsanity.com/paper/2203.09957/) (2022)
- [Dream360: Diverse and Immersive Outdoor Virtual Scene Creation via Transformer-Based 360 Image Outpainting](https://mlsanity.com/paper/2401.10564/) (2024)
- [HORIZON: High-Resolution Semantically Controlled Panorama Synthesis](https://mlsanity.com/paper/2210.04522/) (2022)
- [360U-Former: HDR Illumination Estimation with Panoramic Adapted Vision Transformers](https://mlsanity.com/paper/2410.13566/) (2024)
- [Panoramic Image Inpainting With Gated Convolution And Contextual Reconstruction Loss](https://mlsanity.com/paper/2402.02936/) (2024)
- [JOPP-3D: Joint Open Vocabulary Semantic Segmentation on Point Clouds and Panoramas](https://mlsanity.com/paper/2603.06168/) (2026)

## Abstract (arXiv)

Inpainting has been continuously studied in the field of computer vision. As artificial intelligence technology developed, deep learning technology was introduced in inpainting research, helping to improve performance. Currently, the input target of an inpainting algorithm using deep learning has been studied from a single image to a video. However, deep learning-based inpainting technology for panoramic images has not been actively studied. We propose a 360-degree panoramic image inpainting method using generative adversarial networks (GANs). The proposed network inputs a 360-degree equirectangular format panoramic image converts it into a cube map format, which has relatively little distortion and uses it as a training network. Since the cube map format is used, the correlation of the six sides of the cube map should be considered. Therefore, all faces of the cube map are used as input for the whole discriminative network, and each face of the cube map is used as input for the slice discriminative network to determine the authenticity of the generated image. The proposed network performed qualitatively better than existing single-image inpainting algorithms and baseline algorithms.
