# VenoMave: Targeted Poisoning Against Speech Recognition

arXiv: https://arxiv.org/abs/2010.10682 · HTML: https://mlsanity.com/paper/2010.10682/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Oct 2020.

## Built on by (most cited first, 7 of 7)

- [Poisoning Web-Scale Training Datasets is Practical](https://mlsanity.com/paper/2302.10149/) (2023)
- [TrojanPuzzle: Covertly Poisoning Code-Suggestion Models](https://mlsanity.com/paper/2301.02344/) (2023)
- [Analyzing And Editing Inner Mechanisms Of Backdoored Language Models](https://mlsanity.com/paper/2302.12461/) (2023)
- [A Review of Speech-centric Trustworthy Machine Learning: Privacy, Safety, and Fairness](https://mlsanity.com/paper/2212.09006/) (2022)
- [Turning Federated Learning Systems Into Covert Channels](https://mlsanity.com/paper/2104.10561/) (2021)
- [HiddenSpeaker: Generate Imperceptible Unlearnable Audios for Speaker Verification System](https://mlsanity.com/paper/2405.15655/) (2024)
- [Multi-Target Backdoor Attacks Against Speaker Recognition](https://mlsanity.com/paper/2508.08559/) (2025)

## Abstract (arXiv)

Despite remarkable improvements, automatic speech recognition is susceptible to adversarial perturbations. Compared to standard machine learning architectures, these attacks are significantly more challenging, especially since the inputs to a speech recognition system are time series that contain both acoustic and linguistic properties of speech. Extracting all recognition-relevant information requires more complex pipelines and an ensemble of specialized components. Consequently, an attacker needs to consider the entire pipeline. In this paper, we present VENOMAVE, the first training-time poisoning attack against speech recognition. Similar to the predominantly studied evasion attacks, we pursue the same goal: leading the system to an incorrect and attacker-chosen transcription of a target audio waveform. In contrast to evasion attacks, however, we assume that the attacker can only manipulate a small part of the training data without altering the target audio waveform at runtime. We evaluate our attack on two datasets: TIDIGITS and Speech Commands. When poisoning less than 0.17% of the dataset, VENOMAVE achieves attack success rates of more than 80.0%, without access to the victim's network architecture or hyperparameters. In a more realistic scenario, when the target audio waveform is played over the air in different rooms, VENOMAVE maintains a success rate of up to 73.3%. Finally, VENOMAVE achieves an attack transferability rate of 36.4% between two different model architectures.
