# Distributed Representations of Entities in Open-World Knowledge Graphs

arXiv: https://arxiv.org/abs/2010.08114 · HTML: https://mlsanity.com/paper/2010.08114/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Oct 2020.

## Built on by (most cited first, 5 of 5)

- [MKGL: Mastery of a Three-Word Language](https://mlsanity.com/paper/2410.07526/) (2024)
- [Evaluating the Factuality of Large Language Models using Large-Scale Knowledge Graphs](https://mlsanity.com/paper/2404.00942/) (2024)
- [A Review of Knowledge Graph Completion](https://mlsanity.com/paper/2208.11652/) (2022)
- [Revisit and Outstrip Entity Alignment: A Perspective of Generative Models](https://mlsanity.com/paper/2305.14651/) (2023)
- [Knowledge Graphs Meet Graph Neural Networks: A Comprehensive Survey](https://mlsanity.com/paper/2607.09666/) (2026)

## Abstract (arXiv)

Graph neural network (GNN)-based methods have demonstrated remarkable performance in various knowledge graph (KG) tasks. However, most existing approaches rely on observing all entities during training, posing a challenge in real-world knowledge graphs where new entities emerge frequently. To address this limitation, we introduce Decentralized Attention Network (DAN). DAN leverages neighbor context as the query vector to score the neighbors of an entity, thereby distributing the entity semantics only among its neighbor embeddings. To effectively train a DAN, we introduce self-distillation, a technique that guides the network in generating desired representations. Theoretical analysis validates the effectiveness of our approach. We implement an end-to-end framework and conduct extensive experiments to evaluate our method, showcasing competitive performance on conventional entity alignment and entity prediction tasks. Furthermore, our method significantly outperforms existing methods in open-world settings.
