# Multi-Agent Motion Planning using Deep Learning for Space Applications

arXiv: https://arxiv.org/abs/2010.07935 · HTML: https://mlsanity.com/paper/2010.07935/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Oct 2020.

## Built on by (most cited first, 2 of 2)

- [Recent Advancements in Deep Learning Applications and Methods for Autonomous Navigation: A Comprehensive Review](https://mlsanity.com/paper/2302.11089/) (2023)
- [Exposure-Based Multi-Agent Inspection of a Tumbling Target Using Deep Reinforcement Learning](https://mlsanity.com/paper/2302.14188/) (2023)

## Abstract (arXiv)

State-of-the-art motion planners cannot scale to a large number of systems. Motion planning for multiple agents is an NP (non-deterministic polynomial-time) hard problem, so the computation time increases exponentially with each addition of agents. This computational demand is a major stumbling block to the motion planner's application to future NASA missions involving the swarm of space vehicles. We applied a deep neural network to transform computationally demanding mathematical motion planning problems into deep learning-based numerical problems. We showed optimal motion trajectories can be accurately replicated using deep learning-based numerical models in several 2D and 3D systems with multiple agents. The deep learning-based numerical model demonstrates superior computational efficiency with plans generated 1000 times faster than the mathematical model counterpart.
