# Avoiding Side Effects By Considering Future Tasks

arXiv: https://arxiv.org/abs/2010.07877 · HTML: https://mlsanity.com/paper/2010.07877/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Oct 2020.

## Built on by (most cited first, 30 of 32)

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- [Path-Specific Objectives for Safer Agent Incentives](https://mlsanity.com/paper/2204.10018/) (2022)
- [Human Control: Definitions and Algorithms](https://mlsanity.com/paper/2305.19861/) (2023)
- [On the Limitations of Markovian Rewards to Express Multi-Objective, Risk-Sensitive, and Modal Tasks](https://mlsanity.com/paper/2401.14811/) (2024)
- [SCALAR: Learning and Composing Skills through LLM Guided Symbolic Planning and Deep RL Grounding](https://mlsanity.com/paper/2603.09036/) (2026)
- [A Case Study on Emergent Cheating and Whistleblowing in Autonomous Research Swarms](https://mlsanity.com/paper/2609.04170/) (2026)
- [Quantifying the Sensitivity of Inverse Reinforcement Learning to Misspecification](https://mlsanity.com/paper/2403.06854/) (2024)
- [Partial Identifiability and Misspecification in Inverse Reinforcement Learning](https://mlsanity.com/paper/2411.15951/) (2024)
- [Reward-Free Attacks in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2112.00940/) (2021)
- [Formalizing the Problem of Side Effect Regularization](https://mlsanity.com/paper/2206.11812/) (2022)
- [Zero-Shot LLMs in Human-in-the-Loop RL: Replacing Human Feedback for Reward Shaping](https://mlsanity.com/paper/2503.22723/) (2025)
- [Formal Methods Meet LLMs: Auditing, Monitoring, and Intervention for Compliance of Advanced AI Systems](https://mlsanity.com/paper/2605.16198/) (2026)
- [Anticipatory Planning: Improving Long-Lived Planning by Estimating Expected Cost of Future Tasks](https://mlsanity.com/paper/2305.04692/) (2023)
- [Be Considerate: Objectives, Side Effects, and Deciding How to Act](https://mlsanity.com/paper/2106.02617/) (2021)
- [Do LLMs Know They Are Being Tested? Evaluation Awareness and Incentive-Sensitive Failures in GPT-OSS-20B](https://mlsanity.com/paper/2510.08624/) (2025)
- [When Assisting One Disempowers Another](https://mlsanity.com/paper/2511.04177/) (2025)
- [Challenges for Using Impact Regularizers to Avoid Negative Side Effects](https://mlsanity.com/paper/2101.12509/) (2021)
- [Demanding and Designing Aligned Cognitive Architectures](https://mlsanity.com/paper/2112.10190/) (2021)
- [Low impact agency: review and discussion](https://mlsanity.com/paper/2303.03139/) (2023)
- [Safe MDP Planning by Learning Temporal Patterns of Undesirable Trajectories and Averting Negative Side Effects](https://mlsanity.com/paper/2304.03081/) (2023)
- [Adaptive Querying for Reward Learning from Human Feedback](https://mlsanity.com/paper/2412.07990/) (2024)
- [Focused Skill Discovery: Learning to Control Specific State Variables while Minimizing Side Effects](https://mlsanity.com/paper/2510.04901/) (2025)
- ["Dark Triad" Model Organisms of Misalignment: Narrow Fine-Tuning Mirrors Human Antisocial Behavior](https://mlsanity.com/paper/2603.06816/) (2026)
- [Multi-Agent Empowerment and Emergence of Complex Behavior in Groups](https://mlsanity.com/paper/2604.21155/) (2026)

## Abstract (arXiv)

Designing reward functions is difficult: the designer has to specify what to do (what it means to complete the task) as well as what not to do (side effects that should be avoided while completing the task). To alleviate the burden on the reward designer, we propose an algorithm to automatically generate an auxiliary reward function that penalizes side effects. This auxiliary objective rewards the ability to complete possible future tasks, which decreases if the agent causes side effects during the current task. The future task reward can also give the agent an incentive to interfere with events in the environment that make future tasks less achievable, such as irreversible actions by other agents. To avoid this interference incentive, we introduce a baseline policy that represents a default course of action (such as doing nothing), and use it to filter out future tasks that are not achievable by default. We formally define interference incentives and show that the future task approach with a baseline policy avoids these incentives in the deterministic case. Using gridworld environments that test for side effects and interference, we show that our method avoids interference and is more effective for avoiding side effects than the common approach of penalizing irreversible actions.
