# Modeling Protagonist Emotions for Emotion-Aware Storytelling

arXiv: https://arxiv.org/abs/2010.06822 · HTML: https://mlsanity.com/paper/2010.06822/

## Key facts

- Cited by 42 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Oct 2020.

## Built on by (most cited first, 30 of 42)

- [Can Large Language Models Transform Computational Social Science?](https://mlsanity.com/paper/2305.03514/) (2023)
- [The Perils of Using Mechanical Turk to Evaluate Open-Ended Text Generation](https://mlsanity.com/paper/2109.06835/) (2021)
- [Of Human Criteria and Automatic Metrics: A Benchmark of the Evaluation of Story Generation](https://mlsanity.com/paper/2208.11646/) (2022)
- ["Let Your Characters Tell Their Story": A Dataset for Character-Centric Narrative Understanding](https://mlsanity.com/paper/2109.05438/) (2021)
- [Uncovering Implicit Gender Bias in Narratives through Commonsense Inference](https://mlsanity.com/paper/2109.06437/) (2021)
- [Inferring the Reader: Guiding Automated Story Generation with Commonsense Reasoning](https://mlsanity.com/paper/2105.01311/) (2021)
- [Automatic Story Generation: Challenges and Attempts](https://mlsanity.com/paper/2102.12634/) (2021)
- [LOT: A Story-Centric Benchmark for Evaluating Chinese Long Text Understanding and Generation](https://mlsanity.com/paper/2108.12960/) (2021)
- [Open-world Story Generation with Structured Knowledge Enhancement: A Comprehensive Survey](https://mlsanity.com/paper/2212.04634/) (2022)
- [What Makes a Good Story and How Can We Measure It? A Comprehensive Survey of Story Evaluation](https://mlsanity.com/paper/2408.14622/) (2024)
- [A Corpus for Understanding and Generating Moral Stories](https://mlsanity.com/paper/2204.09438/) (2022)
- [Persona-Guided Planning for Controlling the Protagonist's Persona in Story Generation](https://mlsanity.com/paper/2204.10703/) (2022)
- [Unsupervised Enrichment of Persona-grounded Dialog with Background Stories](https://mlsanity.com/paper/2106.08364/) (2021)
- [Recent Advances in Neural Text Generation: A Task-Agnostic Survey](https://mlsanity.com/paper/2203.03047/) (2022)
- [Affective and Dynamic Beam Search for Story Generation](https://mlsanity.com/paper/2310.15079/) (2023)
- [A Character-Centric Creative Story Generation via Imagination](https://mlsanity.com/paper/2409.16667/) (2024)
- [Towards Inter-character Relationship-driven Story Generation](https://mlsanity.com/paper/2211.00676/) (2022)
- [Improving Chinese Story Generation via Awareness of Syntactic Dependencies and Semantics](https://mlsanity.com/paper/2210.10618/) (2022)
- [[Lions: 1] and [Tigers: 2] and [Bears: 3], Oh My! Literary Coreference Annotation with LLMs](https://mlsanity.com/paper/2401.17922/) (2024)
- [Fabula Entropy Indexing: Objective Measures of Story Coherence](https://mlsanity.com/paper/2104.07472/) (2021)
- [CHAE: Fine-Grained Controllable Story Generation with Characters, Actions and Emotions](https://mlsanity.com/paper/2210.05221/) (2022)
- [Frustratingly Easy Sentiment Analysis of Text Streams: Generating High-Quality Emotion Arcs Using Emotion Lexicons](https://mlsanity.com/paper/2210.07381/) (2022)
- [Dense-ATOMIC: Towards Densely-connected ATOMIC with High Knowledge Coverage and Massive Multi-hop Paths](https://mlsanity.com/paper/2210.07621/) (2022)
- [Detecting and Grounding Important Characters in Visual Stories](https://mlsanity.com/paper/2303.17647/) (2023)
- [Creative Data Generation: A Review Focusing on Text and Poetry](https://mlsanity.com/paper/2305.08493/) (2023)
- [ViNTER: Image Narrative Generation with Emotion-Arc-Aware Transformer](https://mlsanity.com/paper/2202.07305/) (2022)
- [COMMA: Modeling Relationship among Motivations, Emotions and Actions in Language-based Human Activities](https://mlsanity.com/paper/2209.06470/) (2022)
- [Defining a New NLP Playground](https://mlsanity.com/paper/2310.20633/) (2023)
- [Classifying Unreliable Narrators with Large Language Models](https://mlsanity.com/paper/2506.10231/) (2025)
- [Returning to the Start: Generating Narratives with Related Endpoints](https://mlsanity.com/paper/2404.00829/) (2024)

## Abstract (arXiv)

Emotions and their evolution play a central role in creating a captivating story. In this paper, we present the first study on modeling the emotional trajectory of the protagonist in neural storytelling. We design methods that generate stories that adhere to given story titles and desired emotion arcs for the protagonist. Our models include Emotion Supervision (EmoSup) and two Emotion-Reinforced (EmoRL) models. The EmoRL models use special rewards designed to regularize the story generation process through reinforcement learning. Our automatic and manual evaluations demonstrate that these models are significantly better at generating stories that follow the desired emotion arcs compared to baseline methods, without sacrificing story quality.
