# Discriminative Sounding Objects Localization via Self-supervised Audiovisual Matching

arXiv: https://arxiv.org/abs/2010.05466 · HTML: https://mlsanity.com/paper/2010.05466/

## Key facts

- Cited by 104 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Oct 2020.

## Built on by (most cited first, 30 of 104)

- [Learning to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2203.14072/) (2022)
- [Audio-Visual Segmentation](https://mlsanity.com/paper/2207.05042/) (2022)
- [VisualVoice: Audio-Visual Speech Separation with Cross-Modal Consistency](https://mlsanity.com/paper/2101.03149/) (2021)
- [SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning](https://mlsanity.com/paper/2206.08312/) (2022)
- [Audio-Visual Segmentation with Semantics](https://mlsanity.com/paper/2301.13190/) (2023)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [Vision Transformers are Parameter-Efficient Audio-Visual Learners](https://mlsanity.com/paper/2212.07983/) (2022)
- [AVSegFormer: Audio-Visual Segmentation with Transformer](https://mlsanity.com/paper/2307.01146/) (2023)
- [Cyclic Co-Learning of Sounding Object Visual Grounding and Sound Separation](https://mlsanity.com/paper/2104.02026/) (2021)
- [Mix and Localize: Localizing Sound Sources in Mixtures](https://mlsanity.com/paper/2211.15058/) (2022)
- [Audio-Visual Grouping Network for Sound Localization from Mixtures](https://mlsanity.com/paper/2303.17056/) (2023)
- [Contrastive Positive Sample Propagation along the Audio-Visual Event Line](https://mlsanity.com/paper/2211.09980/) (2022)
- [Few-Shot Audio-Visual Learning of Environment Acoustics](https://mlsanity.com/paper/2206.04006/) (2022)
- [Visually Informed Binaural Audio Generation without Binaural Audios](https://mlsanity.com/paper/2104.06162/) (2021)
- [Annotation-free Audio-Visual Segmentation](https://mlsanity.com/paper/2305.11019/) (2023)
- [Visual Acoustic Matching](https://mlsanity.com/paper/2202.06875/) (2022)
- [There is More than Meets the Eye: Self-Supervised Multi-Object Detection and Tracking with Sound by Distilling Multimodal Knowledge](https://mlsanity.com/paper/2103.01353/) (2021)
- [Exploiting Transformation Invariance and Equivariance for Self-supervised Sound Localisation](https://mlsanity.com/paper/2206.12772/) (2022)
- [Sound to Visual Scene Generation by Audio-to-Visual Latent Alignment](https://mlsanity.com/paper/2303.17490/) (2023)
- [Egocentric Audio-Visual Object Localization](https://mlsanity.com/paper/2303.13471/) (2023)
- [MM-Pyramid: Multimodal Pyramid Attentional Network for Audio-Visual Event Localization and Video Parsing](https://mlsanity.com/paper/2111.12374/) (2021)
- [Improving Audio-Visual Segmentation with Bidirectional Generation](https://mlsanity.com/paper/2308.08288/) (2023)
- [Connecting Multi-modal Contrastive Representations](https://mlsanity.com/paper/2305.14381/) (2023)
- [The Right to Talk: An Audio-Visual Transformer Approach](https://mlsanity.com/paper/2108.03256/) (2021)
- [Novel-View Acoustic Synthesis](https://mlsanity.com/paper/2301.08730/) (2023)
- [Audio-aware Query-enhanced Transformer for Audio-Visual Segmentation](https://mlsanity.com/paper/2307.13236/) (2023)
- [Ref-AVS: Refer and Segment Objects in Audio-Visual Scenes](https://mlsanity.com/paper/2407.10957/) (2024)
- [Class-aware Sounding Objects Localization via Audiovisual Correspondence](https://mlsanity.com/paper/2112.11749/) (2021)
- [Learning Sound Localization Better From Semantically Similar Samples](https://mlsanity.com/paper/2202.03007/) (2022)
- [Audio-Visual Segmentation by Exploring Cross-Modal Mutual Semantics](https://mlsanity.com/paper/2307.16620/) (2023)

## Abstract (arXiv)

Discriminatively localizing sounding objects in cocktail-party, i.e., mixed sound scenes, is commonplace for humans, but still challenging for machines. In this paper, we propose a two-stage learning framework to perform self-supervised class-aware sounding object localization. First, we propose to learn robust object representations by aggregating the candidate sound localization results in the single source scenes. Then, class-aware object localization maps are generated in the cocktail-party scenarios by referring the pre-learned object knowledge, and the sounding objects are accordingly selected by matching audio and visual object category distributions, where the audiovisual consistency is viewed as the self-supervised signal. Experimental results in both realistic and synthesized cocktail-party videos demonstrate that our model is superior in filtering out silent objects and pointing out the location of sounding objects of different classes. Code is available at https://github.com/DTaoo/Discriminative-Sounding-Objects-Localization.
