# Learning Adaptive Language Interfaces through Decomposition

arXiv: https://arxiv.org/abs/2010.05190 · HTML: https://mlsanity.com/paper/2010.05190/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Oct 2020.

## Built on by (most cited first, 22 of 22)

- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [Mind Your Outliers! Investigating the Negative Impact of Outliers on Active Learning for Visual Question Answering](https://mlsanity.com/paper/2107.02331/) (2021)
- ["No, to the Right" -- Online Language Corrections for Robotic Manipulation via Shared Autonomy](https://mlsanity.com/paper/2301.02555/) (2023)
- [Hierarchical Task Learning from Language Instructions with Unified Transformers and Self-Monitoring](https://mlsanity.com/paper/2106.03427/) (2021)
- [Grounding Open-Domain Instructions to Automate Web Support Tasks](https://mlsanity.com/paper/2103.16057/) (2021)
- [ELLA: Exploration through Learned Language Abstraction](https://mlsanity.com/paper/2103.05825/) (2021)
- [LILA: Language-Informed Latent Actions](https://mlsanity.com/paper/2111.03205/) (2021)
- [Leveraging Language for Accelerated Learning of Tool Manipulation](https://mlsanity.com/paper/2206.13074/) (2022)
- [ANPL: Towards Natural Programming with Interactive Decomposition](https://mlsanity.com/paper/2305.18498/) (2023)
- [Privacy-Preserving Domain Adaptation of Semantic Parsers](https://mlsanity.com/paper/2212.10520/) (2022)
- [ASHA: Assistive Teleoperation via Human-in-the-Loop Reinforcement Learning](https://mlsanity.com/paper/2202.02465/) (2022)
- [First Contact: Unsupervised Human-Machine Co-Adaptation via Mutual Information Maximization](https://mlsanity.com/paper/2205.12381/) (2022)
- [KUDA: Keypoints to Unify Dynamics Learning and Visual Prompting for Open-Vocabulary Robotic Manipulation](https://mlsanity.com/paper/2503.10546/) (2025)
- [X2T: Training an X-to-Text Typing Interface with Online Learning from User Feedback](https://mlsanity.com/paper/2203.02072/) (2022)
- [Vocal Sandbox: Continual Learning and Adaptation for Situated Human-Robot Collaboration](https://mlsanity.com/paper/2411.02599/) (2024)
- [Targeted Data Acquisition for Evolving Negotiation Agents](https://mlsanity.com/paper/2106.07728/) (2021)
- [ProVox: Personalization and Proactive Planning for Situated Human-Robot Collaboration](https://mlsanity.com/paper/2506.12248/) (2025)
- [Learning a Hierarchical Planner from Humans in Multiple Generations](https://mlsanity.com/paper/2310.11614/) (2023)
- [Neural Abstructions: Abstractions that Support Construction for Grounded Language Learning](https://mlsanity.com/paper/2107.09285/) (2021)
- [Procedures as Programs: Hierarchical Control of Situated Agents through Natural Language](https://mlsanity.com/paper/2109.08214/) (2021)
- [Are you doing what I say? On modalities alignment in ALFRED](https://mlsanity.com/paper/2110.05665/) (2021)
- [Bootstrapping Adaptive Human-Machine Interfaces with Offline Reinforcement Learning](https://mlsanity.com/paper/2309.03839/) (2023)

## Abstract (arXiv)

Our goal is to create an interactive natural language interface that efficiently and reliably learns from users to complete tasks in simulated robotics settings. We introduce a neural semantic parsing system that learns new high-level abstractions through decomposition: users interactively teach the system by breaking down high-level utterances describing novel behavior into low-level steps that it can understand. Unfortunately, existing methods either rely on grammars which parse sentences with limited flexibility, or neural sequence-to-sequence models that do not learn efficiently or reliably from individual examples. Our approach bridges this gap, demonstrating the flexibility of modern neural systems, as well as the one-shot reliable generalization of grammar-based methods. Our crowdsourced interactive experiments suggest that over time, users complete complex tasks more efficiently while using our system by leveraging what they just taught. At the same time, getting users to trust the system enough to be incentivized to teach high-level utterances is still an ongoing challenge. We end with a discussion of some of the obstacles we need to overcome to fully realize the potential of the interactive paradigm.
