# Fictitious play in zero-sum stochastic games

arXiv: https://arxiv.org/abs/2010.04223 · HTML: https://mlsanity.com/paper/2010.04223/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Oct 2020.

## Built on by (most cited first, 26 of 26)

- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [Uncoupled and Convergent Learning in Two-Player Zero-Sum Markov Games with Bandit Feedback](https://mlsanity.com/paper/2303.02738/) (2023)
- [The Confluence of Networks, Games and Learning](https://mlsanity.com/paper/2105.08158/) (2021)
- [Independent Learning in Stochastic Games](https://mlsanity.com/paper/2111.11743/) (2021)
- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [Regularized Gradient Descent Ascent for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2205.13746/) (2022)
- [On the convergence of policy gradient methods to Nash equilibria in general stochastic games](https://mlsanity.com/paper/2210.08857/) (2022)
- [A Finite-Sample Analysis of Payoff-Based Independent Learning in Zero-Sum Stochastic Games](https://mlsanity.com/paper/2303.03100/) (2023)
- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Satisficing Paths and Independent Multi-Agent Reinforcement Learning in Stochastic Games](https://mlsanity.com/paper/2110.04638/) (2021)
- [Learning Stationary Nash Equilibrium Policies in n-Player Stochastic Games with Independent Chains](https://mlsanity.com/paper/2201.12224/) (2022)
- [Efficiently Computing Nash Equilibria in Adversarial Team Markov Games](https://mlsanity.com/paper/2208.02204/) (2022)
- [Learning Equilibria in Adversarial Team Markov Games: A Nonconvex-Hidden-Concave Min-Max Optimization Problem](https://mlsanity.com/paper/2410.05673/) (2024)
- [Optimism Without Regularization: Constant Regret in Zero-Sum Games](https://mlsanity.com/paper/2506.16736/) (2025)
- [Logit-Q Dynamics for Efficient Learning in Stochastic Teams](https://mlsanity.com/paper/2302.09806/) (2023)
- [Scalable and Independent Learning of Nash Equilibrium Policies in n-Player Stochastic Games with Unknown Independent Chains](https://mlsanity.com/paper/2312.01587/) (2023)
- [Paths to Equilibrium in Games](https://mlsanity.com/paper/2403.18079/) (2024)
- [Non-Asymptotic Convergence of Stochastic Iterative Algorithms: A Lyapunov Framework](https://mlsanity.com/paper/2605.31309/) (2026)
- [Decentralized model-free reinforcement learning in stochastic games with average-reward objective](https://mlsanity.com/paper/2301.05630/) (2023)
- [Simulation-Based Optimistic Policy Iteration For Multi-Agent MDPs with Kullback-Leibler Control Cost](https://mlsanity.com/paper/2410.15156/) (2024)
- [Almost Sure Convergence of Networked Policy Gradient over Time-Varying Networks in Markov Potential Games](https://mlsanity.com/paper/2410.20075/) (2024)
- [Online Learning for Dynamic Vickrey-Clarke-Groves Mechanism in Unknown Environments](https://mlsanity.com/paper/2506.19038/) (2025)
- [Aggregate Fictitious Play for Learning in Anonymous Polymatrix Games (Extended Version)](https://mlsanity.com/paper/2508.19371/) (2025)
- [Actor-Dual-Critic Dynamics for Zero-sum and Identical-Interest Stochastic Games](https://mlsanity.com/paper/2602.00606/) (2026)
- [Fully Online Decentralized Learning in Stochastic Games with Unknown Independent Chains](https://mlsanity.com/paper/2610.01181/) (2026)

## Abstract (arXiv)

We present a novel variant of fictitious play dynamics combining classical fictitious play with Q-learning for stochastic games and analyze its convergence properties in two-player zero-sum stochastic games. Our dynamics involves players forming beliefs on the opponent strategy and their own continuation payoff (Q-function), and playing a greedy best response by using the estimated continuation payoffs. Players update their beliefs from observations of opponent actions. A key property of the learning dynamics is that update of the beliefs on Q-functions occurs at a slower timescale than update of the beliefs on strategies. We show both in the model-based and model-free cases (without knowledge of player payoff functions and state transition probabilities), the beliefs on strategies converge to a stationary mixed Nash equilibrium of the zero-sum stochastic game.
