# Heterogeneous Multi-Agent Reinforcement Learning for Unknown Environment Mapping

arXiv: https://arxiv.org/abs/2010.02663 · HTML: https://mlsanity.com/paper/2010.02663/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 6 Oct 2020.

## Built on by (most cited first, 13 of 13)

- [Multi-agent Dynamic Algorithm Configuration](https://mlsanity.com/paper/2210.06835/) (2022)
- [Heterogeneous Multi-Robot Reinforcement Learning](https://mlsanity.com/paper/2301.07137/) (2023)
- [Learning Efficient Multi-Agent Cooperative Visual Exploration](https://mlsanity.com/paper/2110.05734/) (2021)
- [Heterogeneous Multi-agent Zero-Shot Coordination by Coevolution](https://mlsanity.com/paper/2208.04957/) (2022)
- [Heterogeneous Embodied Multi-Agent Collaboration](https://mlsanity.com/paper/2307.13957/) (2023)
- [Multi Agent Path Finding using Evolutionary Game Theory](https://mlsanity.com/paper/2212.02010/) (2022)
- [Capability-Aware Shared Hypernetworks for Flexible Heterogeneous Multi-Robot Coordination](https://mlsanity.com/paper/2501.06058/) (2025)
- [Generalization of Heterogeneous Multi-Robot Policies via Awareness and Communication of Capabilities](https://mlsanity.com/paper/2401.13127/) (2024)
- [Challenges in Credit Assignment for Multi-Agent Reinforcement Learning in Open Agent Systems](https://mlsanity.com/paper/2510.27659/) (2025)
- [MASP: Scalable GNN-based Planning for Multi-Agent Navigation](https://mlsanity.com/paper/2312.02522/) (2023)
- [Prioritized League Reinforcement Learning for Large-Scale Heterogeneous Multiagent Systems](https://mlsanity.com/paper/2403.18057/) (2024)
- [Enhancing Heterogeneous Multi-Agent Cooperation in Decentralized MARL via GNN-driven Intrinsic Rewards](https://mlsanity.com/paper/2408.06503/) (2024)
- [Cooperative and Asynchronous Transformer-based Mission Planning for Heterogeneous Teams of Mobile Robots](https://mlsanity.com/paper/2410.06372/) (2024)

## Abstract (arXiv)

Reinforcement learning in heterogeneous multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in homogeneous settings and simple benchmarks. In this work, we present an actor-critic algorithm that allows a team of heterogeneous agents to learn decentralized control policies for covering an unknown environment. This task is of interest to national security and emergency response organizations that would like to enhance situational awareness in hazardous areas by deploying teams of unmanned aerial vehicles. To solve this multi-agent coverage path planning problem in unknown environments, we augment a multi-agent actor-critic architecture with a new state encoding structure and triplet learning loss to support heterogeneous agent learning. We developed a simulation environment that includes real-world environmental factors such as turbulence, delayed communication, and agent loss, to train teams of agents as well as probe their robustness and flexibility to such disturbances.
