# Loop-box: Multi-Agent Direct SLAM Triggered by Single Loop Closure for Large-Scale Mapping

arXiv: https://arxiv.org/abs/2009.13851 · HTML: https://mlsanity.com/paper/2009.13851/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 29 Sep 2020.

## Built on by (most cited first, 4 of 4)

- [NeSLAM: Neural Implicit Mapping and Self-Supervised Feature Tracking With Depth Completion and Denoising](https://mlsanity.com/paper/2403.20034/) (2024)
- [Computer-Aided Road Inspection: Systems and Algorithms](https://mlsanity.com/paper/2203.02355/) (2022)
- [Why-So-Deep: Towards Boosting Previously Trained Models for Visual Place Recognition](https://mlsanity.com/paper/2201.03212/) (2022)
- [Robust Edge-Direct Visual Odometry based on CNN edge detection and Shi-Tomasi corner optimization](https://mlsanity.com/paper/2110.11064/) (2021)

## Abstract (arXiv)

In this paper, we present a multi-agent framework for real-time large-scale 3D reconstruction applications. In SLAM, researchers usually build and update a 3D map after applying non-linear pose graph optimization techniques. Moreover, many multi-agent systems are prevalently using odometry information from additional sensors. These methods generally involve intensive computer vision algorithms and are tightly coupled with various sensors. We develop a generic method for the keychallenging scenarios in multi-agent 3D mapping based on different camera systems. The proposed framework performs actively in terms of localizing each agent after the first loop closure between them. It is shown that the proposed system only uses monocular cameras to yield real-time multi-agent large-scale localization and 3D global mapping. Based on the initial matching, our system can calculate the optimal scale difference between multiple 3D maps and then estimate an accurate relative pose transformation for large-scale global mapping.
