# Is Reinforcement Learning More Difficult Than Bandits? A Near-optimal Algorithm Escaping the Curse of Horizon

arXiv: https://arxiv.org/abs/2009.13503 · HTML: https://mlsanity.com/paper/2009.13503/

## Key facts

- Cited by 99 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Sep 2020.

## Built on by (most cited first, 30 of 99)

- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?](https://mlsanity.com/paper/2204.05618/) (2022)
- [Pessimistic Q-Learning for Offline Reinforcement Learning: Towards Optimal Sample Complexity](https://mlsanity.com/paper/2202.13890/) (2022)
- [The Role of Coverage in Online Reinforcement Learning](https://mlsanity.com/paper/2210.04157/) (2022)
- [Towards Instance-Optimal Offline Reinforcement Learning with Pessimism](https://mlsanity.com/paper/2110.08695/) (2021)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Markov Decision Processes](https://mlsanity.com/paper/2212.06132/) (2022)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Cautiously Optimistic Policy Optimization and Exploration with Linear Function Approximation](https://mlsanity.com/paper/2103.12923/) (2021)
- [Breaking the Sample Complexity Barrier to Regret-Optimal Model-Free Reinforcement Learning](https://mlsanity.com/paper/2110.04645/) (2021)
- [Computationally Efficient Horizon-Free Reinforcement Learning for Linear Mixture MDPs](https://mlsanity.com/paper/2205.11507/) (2022)
- [Fine-Grained Gap-Dependent Bounds for Tabular MDPs via Adaptive Multi-Step Bootstrap](https://mlsanity.com/paper/2102.04692/) (2021)
- [Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes](https://mlsanity.com/paper/2201.11206/) (2022)
- [UCB Momentum Q-learning: Correcting the bias without forgetting](https://mlsanity.com/paper/2103.01312/) (2021)
- [Improved Variance-Aware Confidence Sets for Linear Bandits and Linear Mixture MDP](https://mlsanity.com/paper/2101.12745/) (2021)
- [Near-optimal Representation Learning for Linear Bandits and Linear RL](https://mlsanity.com/paper/2102.04132/) (2021)
- [Settling the Sample Complexity of Online Reinforcement Learning](https://mlsanity.com/paper/2307.13586/) (2023)
- [Improved Regret Analysis for Variance-Adaptive Linear Bandits and Horizon-Free Linear Mixture MDPs](https://mlsanity.com/paper/2111.03289/) (2021)
- [Simple Agent, Complex Environment: Efficient Reinforcement Learning with Agent States](https://mlsanity.com/paper/2102.05261/) (2021)
- [Beyond No Regret: Instance-Dependent PAC Reinforcement Learning](https://mlsanity.com/paper/2108.02717/) (2021)
- [A Provably Efficient Algorithm for Linear Markov Decision Process with Low Switching Cost](https://mlsanity.com/paper/2101.00494/) (2021)
- [MADE: Exploration via Maximizing Deviation from Explored Regions](https://mlsanity.com/paper/2106.10268/) (2021)
- [Variance-Dependent Regret Bounds for Linear Bandits and Reinforcement Learning: Adaptivity and Computational Efficiency](https://mlsanity.com/paper/2302.10371/) (2023)
- [First-Order Regret in Reinforcement Learning with Linear Function Approximation: A Robust Estimation Approach](https://mlsanity.com/paper/2112.03432/) (2021)
- [Nearly Horizon-Free Offline Reinforcement Learning](https://mlsanity.com/paper/2103.14077/) (2021)
- [Stochastic Shortest Path: Minimax, Parameter-Free and Towards Horizon-Free Regret](https://mlsanity.com/paper/2104.11186/) (2021)
- [Instance-Dependent Near-Optimal Policy Identification in Linear MDPs via Online Experiment Design](https://mlsanity.com/paper/2207.02575/) (2022)
- [Minimax Regret for Stochastic Shortest Path](https://mlsanity.com/paper/2103.13056/) (2021)
- [Horizon-Free Reinforcement Learning in Polynomial Time: the Power of Stationary Policies](https://mlsanity.com/paper/2203.12922/) (2022)
- [Distributionally Robust Reinforcement Learning with Interactive Data Collection: Fundamental Hardness and Near-Optimal Algorithms](https://mlsanity.com/paper/2404.03578/) (2024)
- [Sample-Efficient Robust Multi-Agent Reinforcement Learning in the Face of Environmental Uncertainty](https://mlsanity.com/paper/2404.18909/) (2024)

## Abstract (arXiv)

Episodic reinforcement learning and contextual bandits are two widely studied sequential decision-making problems. Episodic reinforcement learning generalizes contextual bandits and is often perceived to be more difficult due to long planning horizon and unknown state-dependent transitions. The current paper shows that the long planning horizon and the unknown state-dependent transitions (at most) pose little additional difficulty on sample complexity. We consider the episodic reinforcement learning with S states, A actions, planning horizon H, total reward bounded by 1, and the agent plays for K episodes. We propose a new algorithm, Monotonic Value Propagation (MVP), which relies on a new Bernstein-type bonus. Compared to existing bonus constructions, the new bonus is tighter since it is based on a well-designed monotonic value function. In particular, the constants in the bonus should be subtly setting to ensure optimism and monotonicity. We show MVP enjoys an Oleft(left(√SAK + S2Aright) polylog left(SAHKright)right) regret, approaching the Omegaleft(√SAKright) lower bound of contextual bandits up to logarithmic terms. Notably, this result 1) exponentially improves the state-of-the-art polynomial-time algorithms by Dann et al. [2019] and Zanette et al. [2019] in terms of the dependency on H, and 2) exponentially improves the running time in [Wang et al. 2020] and significantly improves the dependency on S, A and K in sample complexity.
