# Interaction-Based Trajectory Prediction Over a Hybrid Traffic Graph

arXiv: https://arxiv.org/abs/2009.12916 · HTML: https://mlsanity.com/paper/2009.12916/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Sep 2020.

## Built on by (most cited first, 17 of 17)

- [M2I: From Factored Marginal Trajectory Prediction to Interactive Prediction](https://mlsanity.com/paper/2202.11884/) (2022)
- [LOKI: Long Term and Key Intentions for Trajectory Prediction](https://mlsanity.com/paper/2108.08236/) (2021)
- [FJMP: Factorized Joint Multi-Agent Motion Prediction over Learned Directed Acyclic Interaction Graphs](https://mlsanity.com/paper/2211.16197/) (2022)
- [Data-driven Traffic Simulation: A Comprehensive Review](https://mlsanity.com/paper/2310.15975/) (2023)
- [Choose Your Simulator Wisely: A Review on Open-source Simulators for Autonomous Driving](https://mlsanity.com/paper/2311.11056/) (2023)
- [R-Pred: Two-Stage Motion Prediction Via Tube-Query Attention-Based Trajectory Refinement](https://mlsanity.com/paper/2211.08609/) (2022)
- [SCENE: Reasoning about Traffic Scenes using Heterogeneous Graph Neural Networks](https://mlsanity.com/paper/2301.03512/) (2023)
- [Trajectory Prediction for Autonomous Driving: Progress, Limitations, and Future Directions](https://mlsanity.com/paper/2503.03262/) (2025)
- [Physically Feasible Vehicle Trajectory Prediction](https://mlsanity.com/paper/2104.14679/) (2021)
- [Blending Data-Driven Priors in Dynamic Games](https://mlsanity.com/paper/2402.14174/) (2024)
- [SocialFormer: Social Interaction Modeling with Edge-enhanced Heterogeneous Graph Transformers for Trajectory Prediction](https://mlsanity.com/paper/2405.03809/) (2024)
- [Towards Ideal Temporal Graph Neural Networks: Evaluations and Conclusions after 10,000 GPU Hours](https://mlsanity.com/paper/2412.20256/) (2024)
- [P4P: Conflict-Aware Motion Prediction for Planning in Autonomous Driving](https://mlsanity.com/paper/2211.01634/) (2022)
- [NashFormer: Leveraging Local Nash Equilibria for Semantically Diverse Trajectory Prediction](https://mlsanity.com/paper/2305.17600/) (2023)
- [High-Order Evolving Graphs for Enhanced Representation of Traffic Dynamics](https://mlsanity.com/paper/2409.11206/) (2024)
- [Mode Collapse Happens: Evaluating Critical Interactions in Joint Trajectory Prediction Models](https://mlsanity.com/paper/2506.23164/) (2025)
- [Choose Your Game Wisely: Measuring Game-Theoretic Structures in Real-World Vehicle Interactions](https://mlsanity.com/paper/2608.25917/) (2026)

## Abstract (arXiv)

Behavior prediction of traffic actors is an essential component of any real-world self-driving system. Actors' long-term behaviors tend to be governed by their interactions with other actors or traffic elements (traffic lights, stop signs) in the scene. To capture this highly complex structure of interactions, we propose to use a hybrid graph whose nodes represent both the traffic actors as well as the static and dynamic traffic elements present in the scene. The different modes of temporal interaction (e.g., stopping and going) among actors and traffic elements are explicitly modeled by graph edges. This explicit reasoning about discrete interaction types not only helps in predicting future motion, but also enhances the interpretability of the model, which is important for safety-critical applications such as autonomous driving. We predict actors' trajectories and interaction types using a graph neural network, which is trained in a semi-supervised manner. We show that our proposed model, TrafficGraphNet, achieves state-of-the-art trajectory prediction accuracy while maintaining a high level of interpretability.
