# A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

arXiv: https://arxiv.org/abs/2009.12164 · HTML: https://mlsanity.com/paper/2009.12164/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Sep 2020.

## Built on by (most cited first, 7 of 7)

- [Edge Artificial Intelligence for 6G: Vision, Enabling Technologies, and Applications](https://mlsanity.com/paper/2111.12444/) (2021)
- [Federated Learning for 6G: Paradigms, Taxonomy, Recent Advances and Insights](https://mlsanity.com/paper/2312.04688/) (2023)
- [Optimization Theory Based Deep Reinforcement Learning for Resource Allocation in Ultra-Reliable Wireless Networked Control Systems](https://mlsanity.com/paper/2311.16895/) (2023)
- [Task-Oriented Edge-Assisted Cross-System Design for Real-Time Human-Robot Interaction in Industrial Metaverse](https://mlsanity.com/paper/2508.20664/) (2025)
- [Internet of Everything in the 6G Era: Paradigms, Enablers, Potentials and Future Directions](https://mlsanity.com/paper/2604.25018/) (2026)
- [VQC-ZTI: Variational Quantum Control for Zero Trust Protection of the Tactile Internet](https://mlsanity.com/paper/2608.18572/) (2026)
- [Adaptive-Shot Hybrid Quantum Anomaly Detection for Tactile Internet Security: Reliability-Aware Measurement Allocation Under Resource Constraints](https://mlsanity.com/paper/2610.05835/) (2026)

## Abstract (arXiv)

The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions.
