# A Game Theoretic Analysis of Additive Adversarial Attacks and Defenses

arXiv: https://arxiv.org/abs/2009.06530 · HTML: https://mlsanity.com/paper/2009.06530/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 14 Sep 2020.

## Built on by (most cited first, 21 of 21)

- [Advances in adversarial attacks and defenses in computer vision: A survey](https://mlsanity.com/paper/2108.00401/) (2021)
- [Attacking Adversarial Attacks as A Defense](https://mlsanity.com/paper/2106.04938/) (2021)
- [Balance, Imbalance, and Rebalance: Understanding Robust Overfitting from a Minimax Game Perspective](https://mlsanity.com/paper/2310.19360/) (2023)
- [A Unified Game-Theoretic Interpretation of Adversarial Robustness](https://mlsanity.com/paper/2111.03536/) (2021)
- [On the Role of Generalization in Transferability of Adversarial Examples](https://mlsanity.com/paper/2206.09238/) (2022)
- [Nash Equilibria and Pitfalls of Adversarial Training in Adversarial Robustness Games](https://mlsanity.com/paper/2210.12606/) (2022)
- [Understanding Noise-Augmented Training for Randomized Smoothing](https://mlsanity.com/paper/2305.04746/) (2023)
- [Game Theoretic Mixed Experts for Combinational Adversarial Machine Learning](https://mlsanity.com/paper/2211.14669/) (2022)
- [Adversarial Training for Defense Against Label Poisoning Attacks](https://mlsanity.com/paper/2502.17121/) (2025)
- [The Adaptive Arms Race: Redefining Robustness in AI Security](https://mlsanity.com/paper/2312.13435/) (2023)
- [Dynamics of Adversarial Attacks on Large Language Model-Based Search Engines](https://mlsanity.com/paper/2501.00745/) (2025)
- [Responsible AI for Earth Observation](https://mlsanity.com/paper/2405.20868/) (2024)
- [Fooling the Image Dehazing Models by First Order Gradient](https://mlsanity.com/paper/2303.17255/) (2023)
- [The Art of Deception: Robust Backdoor Attack using Dynamic Stacking of Triggers](https://mlsanity.com/paper/2401.01537/) (2024)
- [Internal Wasserstein Distance for Adversarial Attack and Defense](https://mlsanity.com/paper/2103.07598/) (2021)
- [Universal Adversarial Directions](https://mlsanity.com/paper/2210.15997/) (2022)
- [Certified Robustness against Sparse Adversarial Perturbations via Data Localization](https://mlsanity.com/paper/2405.14176/) (2024)
- [A Unified Game-Theoretic Interpretation of Adversarial Robustness](https://mlsanity.com/paper/2103.07364/) (2021)
- [Contributor-Aware Defenses Against Adversarial Backdoor Attacks](https://mlsanity.com/paper/2206.03583/) (2022)
- [Achieve Optimal Adversarial Accuracy for Adversarial Deep Learning using Stackelberg Game](https://mlsanity.com/paper/2207.08137/) (2022)
- [Optimal Zero-Shot Detector for Multi-Armed Attacks](https://mlsanity.com/paper/2402.15808/) (2024)

## Abstract (arXiv)

Research in adversarial learning follows a cat and mouse game between attackers and defenders where attacks are proposed, they are mitigated by new defenses, and subsequently new attacks are proposed that break earlier defenses, and so on. However, it has remained unclear as to whether there are conditions under which no better attacks or defenses can be proposed. In this paper, we propose a game-theoretic framework for studying attacks and defenses which exist in equilibrium. Under a locally linear decision boundary model for the underlying binary classifier, we prove that the Fast Gradient Method attack and the Randomized Smoothing defense form a Nash Equilibrium. We then show how this equilibrium defense can be approximated given finitely many samples from a data-generating distribution, and derive a generalization bound for the performance of our approximation.
