# Active Learning of Causal Structures with Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2009.03009 · HTML: https://mlsanity.com/paper/2009.03009/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Sep 2020.

## Built on by (most cited first, 6 of 6)

- [A Survey on Deep Active Learning: Recent Advances and New Frontiers](https://mlsanity.com/paper/2405.00334/) (2024)
- [A Meta-Reinforcement Learning Algorithm for Causal Discovery](https://mlsanity.com/paper/2207.08457/) (2022)
- [Exploring Causal Learning through Graph Neural Networks: An In-depth Review](https://mlsanity.com/paper/2311.14994/) (2023)
- [Local Causal Discovery with Background Knowledge](https://mlsanity.com/paper/2408.07890/) (2024)
- [Causal Reasoning in Software Quality Assurance: A Systematic Review](https://mlsanity.com/paper/2408.17183/) (2024)
- [Q-Cogni: An Integrated Causal Reinforcement Learning Framework](https://mlsanity.com/paper/2302.13240/) (2023)

## Abstract (arXiv)

We study the problem of experiment design to learn causal structures from interventional data. We consider an active learning setting in which the experimenter decides to intervene on one of the variables in the system in each step and uses the results of the intervention to recover further causal relationships among the variables. The goal is to fully identify the causal structures with minimum number of interventions. We present the first deep reinforcement learning based solution for the problem of experiment design. In the proposed method, we embed input graphs to vectors using a graph neural network and feed them to another neural network which outputs a variable for performing intervention in each step. Both networks are trained jointly via a Q-iteration algorithm. Experimental results show that the proposed method achieves competitive performance in recovering causal structures with respect to previous works, while significantly reducing execution time in dense graphs.
