# Vulnerability-Aware Poisoning Mechanism for Online RL with Unknown Dynamics

arXiv: https://arxiv.org/abs/2009.00774 · HTML: https://mlsanity.com/paper/2009.00774/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Sep 2020.

## Built on by (most cited first, 30 of 38)

- [Who Is the Strongest Enemy? Towards Optimal and Efficient Evasion Attacks in Deep RL](https://mlsanity.com/paper/2106.05087/) (2021)
- [Efficient Adversarial Training without Attacking: Worst-Case-Aware Robust Reinforcement Learning](https://mlsanity.com/paper/2210.05927/) (2022)
- [BadRL: Sparse Targeted Backdoor Attack Against Reinforcement Learning](https://mlsanity.com/paper/2312.12585/) (2023)
- [Provably Efficient Black-Box Action Poisoning Attacks Against Reinforcement Learning](https://mlsanity.com/paper/2110.04471/) (2021)
- [Reward Poisoning in Reinforcement Learning: Attacks Against Unknown Learners in Unknown Environments](https://mlsanity.com/paper/2102.08492/) (2021)
- [COPA: Certifying Robust Policies for Offline Reinforcement Learning against Poisoning Attacks](https://mlsanity.com/paper/2203.08398/) (2022)
- [Defense Against Reward Poisoning Attacks in Reinforcement Learning](https://mlsanity.com/paper/2102.05776/) (2021)
- [Reward Poisoning Attacks on Offline Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2206.01888/) (2022)
- [Reinforcement Learning for Feedback-Enabled Cyber Resilience](https://mlsanity.com/paper/2107.00783/) (2021)
- [Implicit Poisoning Attacks in Two-Agent Reinforcement Learning: Adversarial Policies for Training-Time Attacks](https://mlsanity.com/paper/2302.13851/) (2023)
- [Admissible Policy Teaching through Reward Design](https://mlsanity.com/paper/2201.02185/) (2022)
- [Efficient Adversarial Attacks on Online Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2307.07670/) (2023)
- [Efficient Reward Poisoning Attacks on Online Deep Reinforcement Learning](https://mlsanity.com/paper/2205.14842/) (2022)
- [Game Redesign in No-regret Game Playing](https://mlsanity.com/paper/2110.11763/) (2021)
- [Beyond Worst-case Attacks: Robust RL with Adaptive Defense via Non-dominated Policies](https://mlsanity.com/paper/2402.12673/) (2024)
- [Execute Order 66: Targeted Data Poisoning for Reinforcement Learning](https://mlsanity.com/paper/2201.00762/) (2022)
- [Distributional Reward Estimation for Effective Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/2210.07636/) (2022)
- [Adversarial Attacks on Adversarial Bandits](https://mlsanity.com/paper/2301.12595/) (2023)
- [Local Environment Poisoning Attacks on Federated Reinforcement Learning](https://mlsanity.com/paper/2303.02725/) (2023)
- [Black-Box Targeted Reward Poisoning Attack Against Online Deep Reinforcement Learning](https://mlsanity.com/paper/2305.10681/) (2023)
- [Fox in the Henhouse: Supply-Chain Backdoor Attacks Against Reinforcement Learning](https://mlsanity.com/paper/2505.19532/) (2025)
- [Universal Black-Box Reward Poisoning Attack against Offline Reinforcement Learning](https://mlsanity.com/paper/2402.09695/) (2024)
- [Corruption-Robust Offline Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2403.07933/) (2024)
- [Efficient Action Poisoning Attacks on Linear Contextual Bandits](https://mlsanity.com/paper/2112.05367/) (2021)
- [Efficient Action Robust Reinforcement Learning with Probabilistic Policy Execution Uncertainty](https://mlsanity.com/paper/2307.07666/) (2023)
- [Adversarial Attacks on Combinatorial Multi-Armed Bandits](https://mlsanity.com/paper/2310.05308/) (2023)
- [Stealthy Adversarial Attacks on Stochastic Multi-Armed Bandits](https://mlsanity.com/paper/2402.13487/) (2024)
- [Robust Deep Reinforcement Learning against Adversarial Behavior Manipulation](https://mlsanity.com/paper/2406.03862/) (2024)
- [Data Poisoning to Fake a Nash Equilibrium in Markov Games](https://mlsanity.com/paper/2306.08041/) (2023)
- [Optimal Cost Constrained Adversarial Attacks For Multiple Agent Systems](https://mlsanity.com/paper/2311.00859/) (2023)

## Abstract (arXiv)

Poisoning attacks on Reinforcement Learning (RL) systems could take advantage of RL algorithm's vulnerabilities and cause failure of the learning. However, prior works on poisoning RL usually either unrealistically assume the attacker knows the underlying Markov Decision Process (MDP), or directly apply the poisoning methods in supervised learning to RL. In this work, we build a generic poisoning framework for online RL via a comprehensive investigation of heterogeneous poisoning models in RL. Without any prior knowledge of the MDP, we propose a strategic poisoning algorithm called Vulnerability-Aware Adversarial Critic Poison (VA2C-P), which works for most policy-based deep RL agents, closing the gap that no poisoning method exists for policy-based RL agents. VA2C-P uses a novel metric, stability radius in RL, that measures the vulnerability of RL algorithms. Experiments on multiple deep RL agents and multiple environments show that our poisoning algorithm successfully prevents agents from learning a good policy or teaches the agents to converge to a target policy, with a limited attacking budget.
