# SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation

arXiv: https://arxiv.org/abs/2008.11469 · HTML: https://mlsanity.com/paper/2008.11469/

## Key facts

- Cited by 52 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Aug 2020.

## Built on by (most cited first, 30 of 52)

- [GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://mlsanity.com/paper/2112.01524/) (2021)
- [Putting People in their Place: Monocular Regression of 3D People in Depth](https://mlsanity.com/paper/2112.08274/) (2021)
- [Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot](https://mlsanity.com/paper/2402.14654/) (2024)
- [Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes](https://mlsanity.com/paper/2104.07300/) (2021)
- [HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment](https://mlsanity.com/paper/2404.00299/) (2024)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [Reconstructing 3D Human Pose by Watching Humans in the Mirror](https://mlsanity.com/paper/2104.00340/) (2021)
- [SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environments](https://mlsanity.com/paper/2303.09095/) (2023)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [PACE: Human and Camera Motion Estimation from in-the-wild Videos](https://mlsanity.com/paper/2310.13768/) (2023)
- [PSVT: End-to-End Multi-person 3D Pose and Shape Estimation with Progressive Video Transformers](https://mlsanity.com/paper/2303.09187/) (2023)
- [Ray3D: ray-based 3D human pose estimation for monocular absolute 3D localization](https://mlsanity.com/paper/2203.11471/) (2022)
- [Shape-aware Multi-Person Pose Estimation from Multi-View Images](https://mlsanity.com/paper/2110.02330/) (2021)
- [Weakly Supervised 3D Multi-person Pose Estimation for Large-scale Scenes based on Monocular Camera and Single LiDAR](https://mlsanity.com/paper/2211.16951/) (2022)
- [Vision-Based Human Pose Estimation via Deep Learning: A Survey](https://mlsanity.com/paper/2308.13872/) (2023)
- [Scene-Aware 3D Multi-Human Motion Capture from a Single Camera](https://mlsanity.com/paper/2301.05175/) (2023)
- [Reconstructing Groups of People with Hypergraph Relational Reasoning](https://mlsanity.com/paper/2308.15844/) (2023)
- [Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture](https://mlsanity.com/paper/2309.00310/) (2023)
- [Monocular 3D Multi-Person Pose Estimation by Integrating Top-Down and Bottom-Up Networks](https://mlsanity.com/paper/2104.01797/) (2021)
- [COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation](https://mlsanity.com/paper/2408.16426/) (2024)
- [Dual networks based 3D Multi-Person Pose Estimation from Monocular Video](https://mlsanity.com/paper/2205.00748/) (2022)
- [Learning Human Mesh Recovery in 3D Scenes](https://mlsanity.com/paper/2306.03847/) (2023)
- [Crowd3D: Towards Hundreds of People Reconstruction from a Single Image](https://mlsanity.com/paper/2301.09376/) (2023)
- [LiDAR-HMR: 3D Human Mesh Recovery from LiDAR](https://mlsanity.com/paper/2311.11971/) (2023)
- [Towards Robust and Smooth 3D Multi-Person Pose Estimation from Monocular Videos in the Wild](https://mlsanity.com/paper/2309.08644/) (2023)
- [Deep learning for 3D human pose estimation and mesh recovery: A survey](https://mlsanity.com/paper/2402.18844/) (2024)
- [VirtualPose: Learning Generalizable 3D Human Pose Models from Virtual Data](https://mlsanity.com/paper/2207.09949/) (2022)
- [Explicit Occlusion Reasoning for Multi-person 3D Human Pose Estimation](https://mlsanity.com/paper/2208.00090/) (2022)
- [Distribution-Aware Single-Stage Models for Multi-Person 3D Pose Estimation](https://mlsanity.com/paper/2203.07697/) (2022)
- [Dynamic Graph Reasoning for Multi-person 3D Pose Estimation](https://mlsanity.com/paper/2207.11341/) (2022)

## Abstract (arXiv)

Recovering multi-person 3D poses with absolute scales from a single RGB image is a challenging problem due to the inherent depth and scale ambiguity from a single view. Addressing this ambiguity requires to aggregate various cues over the entire image, such as body sizes, scene layouts, and inter-person relationships. However, most previous methods adopt a top-down scheme that first performs 2D pose detection and then regresses the 3D pose and scale for each detected person individually, ignoring global contextual cues. In this paper, we propose a novel system that first regresses a set of 2.5D representations of body parts and then reconstructs the 3D absolute poses based on these 2.5D representations with a depth-aware part association algorithm. Such a single-shot bottom-up scheme allows the system to better learn and reason about the inter-person depth relationship, improving both 3D and 2D pose estimation. The experiments demonstrate that the proposed approach achieves the state-of-the-art performance on the CMU Panoptic and MuPoTS-3D datasets and is applicable to in-the-wild videos.
